View Full Version : Widescreen / 360 Controller Support?
DJ Cryotek
07-19-2012, 12:44 PM
Thinking about picking this up for my netbook (Nvidia Ion gpu), but I was wondering about these two things. Not having widescreen support is a bit frustrating if you are on an 11.6" screen already.
Count_D
08-24-2012, 05:25 PM
Here (https://www.wsgf.org/dr/star-wars-starfighter) you can read about widescreen, as for 360 controller support - this bloody thing was released before Xbox 360 was even planned! Ugh. But you can use Xpadder or Joy2Key.
Sammy3
05-03-2013, 07:01 AM
The xbox 360 controller is supported out of the box. In the launch menu click options, then configuration options.
Open the joystick tab and select the xbox 360 pad as preferred device.
Click configure controller to customize the button mapping (squad commands and pause button are unmapped by default).
As for widescreen support the game doesnt support widescreen aspect ratios but you can get it running a widescreen resolution with horizontal black bars on either side. To do this you must edit the resolution values in regedit.
Open up notepad and copy all the text below into it and save it as starWarsWidescreen.reg
Double click it and it will enable 1080p (1920:1080 with black bars). It will still play all the cutscenes at the default resolution.
The values we are changing are the "DefaultHeight"=dword:00000438
"DefaultWidth"=dword:00000780 in both the opengl and direct3d options. The values for width and height are stored as hexidecimel (438 hexi=1080 and 780 hexi=1920).
Windows Registry Editor Version 5.00
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\LucasArts Entertainment Company LLC\Star Wars Starfighter\1.0\Renderers]
@="direct3d"
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\LucasArts Entertainment Company LLC\Star Wars Starfighter\1.0\Renderers\Direct3D]
"description"="DirectX 8 Renderer"
"Windows 9x"="LECDirect3D, 12011"
"Windows NT 5"="LECDirect3D, 12011"
"DefaultAdapter"=dword:00000000
"DefaultColorDepth"=dword:00000020
"DefaultHeight"=dword:00000438
"DefaultWidth"=dword:00000780
"DefaultWindowed"=dword:00000000
[HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\LucasArts Entertainment Company LLC\Star Wars Starfighter\1.0\Renderers\OpenGL]
"description"="OpenGL 1.2 Renderer"
"Windows 9x"="LECOpenGL, 12008"
"Windows NT 4"="LECOpenGL, 12008"
"Windows NT 5"="LECOpenGL, 12008"
"DefaultColorDepth"=dword:00000020
"DefaultHeight"=dword:00000438
"DefaultWidth"=dword:00000780
"DefaultWindowed"=dword:00000001
Alteran
05-08-2013, 12:22 AM
Hmm, I edited the registry to change these things, but it doesn't seem to have worked... Is there something else I'm missing besides changing the default height and default width values of DX and OpenGL? Maybe having to reload or refresh something? Or might it be slightly different since I'm running Windows 8? Maybe there's something in my Graphics cars setting related to scaling that I need to disable/adjust?
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