View Full Version : Dark Souls PC screenshots and impressions
nahka
08-09-2012, 10:33 AM
http://www.neogaf.com/forum/showthread.php?t=486141
According to various previews put up today, Dark Souls PC is
- locked at 30 FPS (bad enough on its own, but sadly not singularly incompetent)
- locked at a rendering resolution of 1024x720
Check the screenshot from thread it's taken with native resolution (1920x1080). It's just upscaled from the console version.
Bon3zz1001
08-09-2012, 10:37 AM
That's just awful. I mean honestly look at the picture. Jaggies and mass amounts of blur everywhere.
Atomic Hamster
08-09-2012, 12:14 PM
Damn. Really don't know what to do now. Cannot afford to waste more money on a crappy port. I could not put up with jaggies like that and a horrid upscaled picture to 1920 x 1080.
Ethos
08-09-2012, 12:15 PM
Why complain now about it?
That photo has existed since at least June 1st:
http://www.siliconera.com/2012/06/01/dark-souls-artorias-of-the-abyss-screens-reveal-new-chaser-dark-magic/
Anyone can resize pictures for their image gallery from press images.
720p... Really? Unacceptable
wazups 2x
08-09-2012, 12:37 PM
Why complain now about it?
That photo has existed since at least June 1st:
http://www.siliconera.com/2012/06/01/dark-souls-artorias-of-the-abyss-screens-reveal-new-chaser-dark-magic/
Anyone can resize pictures for their image gallery from press images.
Because that's how the game is going to look... They game is NOT going to allow us to change the resolution. It will only stretch out the 720p image to fit a 1080p screen.
It will looks terrible. Even the worst console ports allow us to change the resolution.
Because that's how the game is going to look... They game is NOT going to allow us to change the resolution. It will only stretch out the 720p image to fit a 1080p screen.
It will looks terrible. Even the worst console ports allow us to change the resolution.
It looks like Dark Souls is going to redefine the meaning of "bad console port".
Weaver
08-09-2012, 07:09 PM
Well, move over Invisible War and Devil May Cry 3! We got a new grandaddy of bad ports on the way!
cyborg34573
08-09-2012, 07:23 PM
720p... Really? Unacceptable
Not even. Proper 720p is 1280x720, this is 1024x720, alot worse, jesus christ. I haven't used that resolution since, damn i cant even remember.
EXvillain
08-09-2012, 07:38 PM
I can't remember when was the last time I've seen a pc games with fixed sub-HD resolutions. heck, even games from 90's let you play at your native resolution.
PolloSpeedo
08-09-2012, 07:46 PM
The hell? Why even bother porting this to the PC? I can deal with the frame rate lock, but, seriously, 720p? What is wrong with From Software?
I was pretty excited for this game to come out, but now... damn. I'm not the kind of guy who gets discouraged by conspicuous console ports, but this is another thing. Guess I'll have to pass. :(
Weaver
08-09-2012, 07:50 PM
Well, screw this... Sincerely, I've had enough of this. Why even bother porting this to the PC? 720p? What is wrong with From Software?
I was pretty excited for this game to come out, but now... damn. I'm not the kind of guy who gets discouraged by conspicuous console ports, but this is another thing. Guess I'll have to pass.:(
I sort of feel the same way. The ONLY things I wanted from this port were
1) 1080p resolution (not textures, not even UI elements; just render the damn thing in 1080p).
2) A higher framerate. Yes, they're smoother at a solid 30FPS than the console (like the infamously laggy blightown area) but I just find it absoutely amazing they don't know how to uncap a framerate.
I earnestly do not believe the engine is so inflexible they can't achieve these things. I almost wish they would just fly a few programmers from these very forums over for a week to just look at the source code and try to fix this.
Baresark
08-09-2012, 08:19 PM
Weird if you watch the play video, set it to 720p, and then full screen it, it doesn't look nearly as bad as this. So... I'll go by that image manipulation is pretty easy (aka, you can train a monkey to do it) and making a terrible video look good is nigh impossible.
Baresark
08-09-2012, 08:26 PM
Not even. Proper 720p is 1280x720, this is 1024x720, alot worse, jesus christ. I haven't used that resolution since, damn i cant even remember.
I think the 1024x720 is a typo as that is not a real resolution. Now, if you were talking 1024x768, you would be onto something. But then, that is not a widescreen resolution, so that is clearly wrong as this game only has a 16:9 screen ratio. Soooooo... math is educational... I guess. I mean, they didn't put a game onto a console at a resolution that is not supported by any televisions. You get me?
ren008
08-09-2012, 08:37 PM
I think the 1024x720 is a typo as that is not a real resolution. Now, if you were talking 1024x768, you would be onto something. But then, that is not a widescreen resolution, so that is clearly wrong as this game only has a 16:9 screen ratio. Soooooo... math is educational... I guess. I mean, they didn't put a game onto a console at a resolution that is not supported by any televisions. You get me?
1024x720 was what the consoles rendered it at as they could not maintain a good enough framerate at true 720p. So even they suffered from crappy image scaling...
wazups 2x
08-09-2012, 08:39 PM
Weird if you watch the play video, set it to 720p, and then full screen it, it doesn't look nearly as bad as this. So... I'll go by that image manipulation is pretty easy (aka, you can train a monkey to do it) and making a terrible video look good is nigh impossible.
What in the world are you talking about? It looks way worse on the Youtube video.
720p screenshot of the Youtube video: http://img838.imageshack.us/img838/4066/pooplo.png
Youtube compresses their videos so it looks like turd.
Baresark
08-09-2012, 08:46 PM
What in the world are you talking about? It looks way worse on the Youtube video.
720p screenshot of the Youtube video: http://img838.imageshack.us/img838/4066/pooplo.png
Haha, way worse than the subject of this thread, nope, not at all. This looks way better in motion than it does as a still, regardless.
The thing that red flags this thing for me is that screen is not stretched or distorted in anyway. If it were outputting at a screen Ration of 12.8:9, that would look noticeably distorted.
loinbread
08-09-2012, 08:50 PM
I think the 1024x720 is a typo as that is not a real resolution. Now, if you were talking 1024x768, you would be onto something. But then, that is not a widescreen resolution, so that is clearly wrong as this game only has a 16:9 screen ratio. Soooooo... math is educational... I guess. I mean, they didn't put a game onto a console at a resolution that is not supported by any televisions. You get me?
Some console games render at custom sub-HD resolutions with a distorted aspect ratio and then upscale the image to 1280x720, which corrects it.
Baresark
08-09-2012, 08:57 PM
Some console games render at custom sub-HD resolutions with a distorted aspect ratio and then upscale the image to 1280x720, which corrects it.
Upscaling can't fix a resolution distortion. The data isn't there. They are missing 51.2 pixels, which would need to be stretched, which would lead to distortion. I could be wrong though, meh. Still can't wait.
wazups 2x
08-09-2012, 08:58 PM
Haha, way worse than the subject of this thread, nope, not at all. This looks way better in motion than it does as a still, regardless.
So you're seriously saying this (http://img838.imageshack.us/img838/4066/pooplo.png) looks better than this (http://www.gamersglobal.de/sites/gamersglobal.de/files/redaktion/Angetestet/DarkSouls_PC/darksouls_pc_grafik.jpg)?
Might want to get your eyesight checked out. :eek:
Weaver
08-09-2012, 09:08 PM
Upscaling can't fix a resolution distortion. The data isn't there. They are missing 51.2 pixels, which would need to be stretched, which would lead to distortion. I could be wrong though, meh. Still can't wait.
They aren't stretched, they use basic interpolation algorithms to fill the gaps.
xNonox
08-09-2012, 10:17 PM
The photo you supplied isn't even gameplay footage, the game isn't RELEASED YET, and also the photo you posted was probably edited by some guy trying to get everyone to not buy the game. Nowhere does it say it's locked at 720p, am I right?!?! Jeez people, don't believe some idiot trying to post crap. The person who made this thread probably made the photo!
wazups 2x
08-09-2012, 10:20 PM
The photo you supplied isn't even gameplay footage, the game isn't RELEASED YET, and also the photo you posted was probably edited by some guy trying to get everyone to not buy the game. Nowhere does it say it's locked at 720p, am I right?!?! Jeez people, don't believe some idiot trying to post crap. The person who made this thread probably made the photo!
Read the source article.
http://www.eurogamer.net/articles/2012-08-09-dark-souls-pc-preview-the-devils-bargain
xNonox
08-09-2012, 10:52 PM
Read the source article.
http://www.eurogamer.net/articles/2012-08-09-dark-souls-pc-preview-the-devils-bargain
I did, it still never confirms anything. Look here ( bottom ) The photo the gentlemen posted was just a version of that blown up, that is why the graphics are horrible. Not to mention it isn't a gameplay image.
realize it doesn't look nearly as bad, and it's the same image.
http://storage.siliconera.com/wordpress/wp-content/uploads/2012/06/darksouls7.jpg
I did, it still never confirms anything. Look here ( http://www.siliconera.com/postgallery/?p_gal=216392|7 ) The photo the gentlemen posted was just a version of that blown up, that is why the graphics are horrible. Not to mention it isn't a gameplay image.
Funny thing is, all the trolls and Negative-Nancys are going to ignore your post and pretend that the image wasn't blown up.
Skelter92
08-09-2012, 11:50 PM
I sort of feel the same way. The ONLY things I wanted from this port were
1) 1080p resolution (not textures, not even UI elements; just render the damn thing in 1080p).
2) A higher framerate. Yes, they're smoother at a solid 30FPS than the console (like the infamously laggy blightown area) but I just find it absoutely amazing they don't know how to uncap a framerate.
Same here. I didn't expect a good PC port with FOV, no GFWL or any of the other sutff that idk Alan Wake had but no full HD resolution? I don't know why they didn't just outsource the port then. What I find worse is that if Dark Souls sells badly we might never get another PC game from From Software.
Imaginary Star
08-09-2012, 11:51 PM
If picture quality of over9000p is something you carve then don't play. Just stop bemoaning the cruel fate and evil developers ad nauseum like first year drama students.
What happened to the PC gamers who happily played games that had NO DAMN VISUALS at all, like Zork and Wasteland?
wazups 2x
08-10-2012, 12:06 AM
If picture quality of over9000p is something you carve then don't play. Just stop bemoaning the cruel fate and evil developers ad nauseum like first year drama students.
What happened to the PC gamers who happily played games that had NO DAMN VISUALS at all, like Zork and Wasteland?
Yep, you're right. We should just let developers get away with doing a lazy job. Fire all of the artists and lets play games with wireboxes and 480p resolution. Heck with advancing technology, lets just downgrade everything. :rolleyes:
You might be fine with a sub-par lazy job of a port but I am not. It's not about graphics, it's about an overall bad port.
Shinrou
08-10-2012, 12:28 AM
You might be fine with a sub-par lazy job of a port but I am not. It's not about graphics, it's about an overall bad port.
I don't know, I feel think it still boils down to graphics, as this game content-wise is still awesome and unique even with bad port. Even with advancing technology, there's still craploads of games done 10 years+ ago that are still content-wise on par with games nowadays. It's the graphics that have mostly evolved, games itself, not so much.
But everyone's to their liking, I ain't gonna judge unless someone goes rampant with misinformation.
dannythefool
08-10-2012, 12:38 AM
It's the graphics that have mostly evolved, games itself, not so much.
I've always thought (well, since October) that one good thing about Dark Souls is that it hasn't evolved too much. CRPGs have evolved minimaps, quest markers, outgearing everything until you can one-hit every boss, and generally being "accessible" i.e. boringly easy and unchallenging.
Shinrou
08-10-2012, 12:50 AM
I've always thought (well, since October) that one good thing about Dark Souls is that it hasn't evolved too much. CRPGs have evolved minimaps, quest markers, outgearing everything until you can one-hit every boss, and generally being "accessible" i.e. boringly easy and unchallenging.
Yes. That's the way it goes. This is a "step down" but a good one at that, I think this brings out some of the nostalgia people are yearning nowadays in modern games where things have gone to the point the game is holding the hand of player too much.
Those things you mentioned are some stuff that ruin the atmosphere and adventure-aspect of gaming. In DS you literally have no set path you are going to take and might end up somewhere you definitely shouldn't be, or maybe should after all? But it's all part of the exploration that raises positive feelings in my case.
Also missing the dread of modern day action games, QTE's.
Doctor_Hades
08-10-2012, 12:51 AM
I cancelled my pre-order last night as I already have the PS3 version and was hoping for a higher resolution version with a faster framerate so there's no real point in buying it for the PC. The extra content will be made available to the consoles at a later date anyway.
I'm really disappointed about the locked resolution to be honest. I think if the game had supported 1920x1200 and being optimized properly to run above 30 fps then I'd have bitten for the second time because it really is an excellent if challenging game. Seems such a waste to release a port that doesn't take advantage of the two things PC multiformat games usually have over their console counterparts even when they're bare-bones ports, namely resolution and framerate. It is nothing more than laziness IMO and if the developers cannot be bothered then neither can I.
In a way, it probably a good thing I don't want this game anymore as Darksiders II and Sleeping Dogs are coming out in the next couple of weeks anyway.
Moratoetje
08-10-2012, 04:32 AM
Im so pumped for this. I signed that petition and now I can't wait for the game to come out on pc. Bought one for myself and one for a friend already. Its an amazing game.
Imaginary Star
08-10-2012, 08:51 AM
Yep, you're right. We should just let developers get away with doing a lazy job. Fire all of the artists and lets play games with wireboxes and 480p resolution. Heck with advancing technology, lets just downgrade everything. :rolleyes:
You might be fine with a sub-par lazy job of a port but I am not. It's not about graphics, it's about an overall bad port.
No what "we" should do is to buy and enjoy things "we" want, and IGNORE things "we" don't. My problem is with him who does not like something and then tries to drag down everyone to their point of view. To me, this is intentional maliciousness towards those who do not share your view and the developers who are trying to make it in the PC market.
Stop treating this as some kind of Holy Crusade on the behalf of PC gaming. Because it's not.
I come to this forum because I'm excited about the game and want to learn some new tidbits of info from like-minded people, only to find a parade of angry tosspots flailing their arms and screaming.
So what I'm trying to say is... Go and do something positive, away from this game.
_MEGA_
08-10-2012, 08:59 AM
No what "we" should do is to buy and enjoy things "we" want, and IGNORE things "we" don't. My problem is with him who does not like something and then tries to drag down everyone to their point of view. To me, this is intentional maliciousness towards those who do not share your view and the developers who are trying to make it in the PC market.
Stop treating this as some kind of Holy Crusade on the behalf of PC gaming. Because it's not.
I come to this forum because I'm excited about the game and want to learn some new tidbits of info from like-minded people, only to find a parade of angry tosspots flailing their arms and screaming.
So what I'm trying to say is... Go and do something positive, away from this game.
QFT!!
Hunter_Killers
08-10-2012, 11:06 AM
No what "we" should do is to buy and enjoy things "we" want, and IGNORE things "we" don't. My problem is with him who does not like something and then tries to drag down everyone to their point of view. To me, this is intentional maliciousness towards those who do not share your view and the developers who are trying to make it in the PC market.
Stop treating this as some kind of Holy Crusade on the behalf of PC gaming. Because it's not.
I come to this forum because I'm excited about the game and want to learn some new tidbits of info from like-minded people, only to find a parade of angry tosspots flailing their arms and screaming.
So what I'm trying to say is... Go and do something positive, away from this game.
Do you know how long "we" had the capability to change resolutions? Yeah.
Stop getting rear sore over criticism because they wanted to be lazy.
I was looking forward to getting the PC version even though I already own the PS3 one. If they can't even do something as simple as this they don't deserve the money for it. I can only imagine just as much work went into the KB&M controls. It's not like reviewers have enough spine to review without a controller.
Gregory086
08-10-2012, 11:21 AM
if thats the best it will look on PC then guess ps3 and xbox360 can show it WAY better if you put it on a 32 inches or more TV.SO much of a waste of time on PC.
AlanOC91
08-10-2012, 12:12 PM
Do you know how long "we" had the capability to change resolutions? Yeah.
Stop getting rear sore over criticism because they wanted to be lazy.
I was looking forward to getting the PC version even though I already own the PS3 one. If they can't even do something as simple as this they don't deserve the money for it. I can only imagine just as much work went into the KB&M controls. It's not like reviewers have enough spine to review without a controller.
They wanted to be lazy. Im sure you worked in the game industry for years sir and I am sure you were perfect in all that you did becaue after all, you are amazing.
Imaginary Star
08-10-2012, 10:31 PM
Do you know how long "we" had the capability to change resolutions? Yeah.
Stop getting rear sore over criticism because they wanted to be lazy.
I was looking forward to getting the PC version even though I already own the PS3 one. If they can't even do something as simple as this they don't deserve the money for it. I can only imagine just as much work went into the KB&M controls. It's not like reviewers have enough spine to review without a controller.
It seems that main krux of my argument flew over your head, so let me reiterate it:
This port makes you angsty? We already know. Go do something else, and leave the forum(and others of it's kind) for those who want to talk about something constructive.
Thank you very-very much.
xNonox
08-10-2012, 11:36 PM
Funny thing is, all the trolls and Negative-Nancys are going to ignore your post and pretend that the image wasn't blown up.
Hahaha. That ^ = True
tutumaster
08-11-2012, 03:09 AM
Too bad the port is not better, I wanted so bad to play this game :(
Hullucinate
08-11-2012, 04:11 AM
I did, it still never confirms anything. Look here ( bottom ) The photo the gentlemen posted was just a version of that blown up, that is why the graphics are horrible. Not to mention it isn't a gameplay image.
realize it doesn't look nearly as bad, and it's the same image.
http://storage.siliconera.com/wordpress/wp-content/uploads/2012/06/darksouls7.jpg
There's also something curious about the resolution too in that there's no change in clarity when attempting to crank up the settings. On close inspection, it appears that Dark Souls PC uses the very same 1024x720 internal framebuffer as the console versions, regardless of which resolution has been set in the menus. The option provided is for output resolution only; a simple courtesy to allow the game to play on most monitors, but the image quality will always remain the same. In short, PC gamers will very much be getting the genuine console experience here, right down to the pixel.
On close inspection, it appears that Dark Souls PC uses the very same 1024x720 internal framebuffer as the console
uses the very same 1024x720 internal framebuffer as the console
very same 1024x720 internal framebuffer
1024x720 internal framebuffer
Do you not know what this means?
QaaQer
08-11-2012, 04:34 AM
Too bad the port is not better, I wanted so bad to play this game :(
Then play it. It is the exact same game as on PS3. Whats the deal?
Or do you mean you wanted to play a better game than Dark Souls?
QaaQer
08-11-2012, 04:40 AM
They wanted to be lazy. Im sure you worked in the game industry for years sir and I am sure you were perfect in all that you did becaue after all, you are amazing.
haha. Yeah, Japanese workers are known for their laziness and for their technical stupidity. Karōshi is just a joke.
Lord Gremlin
08-11-2012, 07:47 AM
OP... This is not a multiplatform engine. It's Phyre engine, a PS3 engine developed by Sony. From licensed it and managed to port it to 360. And now somehow managed to make it work on PS3.
This explains why Dark Souls looks visibly worse than Demon's Souls. Same engine, but, you know...
marsson
08-11-2012, 08:08 AM
Personally I found Dark Souls a much better looking game than Demon's Souls on PS3. And I've played them both for hundreds of hours.
Lord Gremlin
08-11-2012, 08:15 AM
I'd say it has more vibrant colors that's what makes it look better. They lowered the resolution and simplified some effects though. I admit Dark Souls has some awesome looking stuff in it of course. Sif for example. He looks so fluffy, haven't seen hair done this good in a long time.
I've put a lot of time in them myself, even got Platinum trophy in Dark Souls.
Did not want to farm pure bladestone from the katana skeleton in Demon's Souls though.
tutumaster
08-11-2012, 12:00 PM
Then play it. It is the exact same game as on PS3. Whats the deal?
Or do you mean you wanted to play a better game than Dark Souls?
I tried the console version and the 30fps frame rate gave me headache in less than 30 minutes, unfortunately the PC version has the same "feature" :(
Lord Gremlin
08-11-2012, 12:29 PM
I tried the console version and the 30fps frame rate gave me headache in less than 30 minutes, unfortunately the PC version has the same "feature" :(
You're quite the minority though, admit it. Human eye can recognize 24 frames per second or so, hence 30 FPS being widely acceptable. Although higher FPS naturally feels more fluid.
xNonox
08-11-2012, 01:04 PM
On close inspection, it appears that Dark Souls PC uses the very same 1024x720 internal framebuffer as the console
uses the very same 1024x720 internal framebuffer as the console
very same 1024x720 internal framebuffer
1024x720 internal framebuffer
Do you not know what this means?
Do you not know what it means that a game isn't out yet? "ON CLOSE INSPECTION IT APPEARS BLAH BLAH BLAH" You suddenly act as though they're playing the latest build on that screenshot, which is impossible. Also, even though that article was made 2 days ago, it doesn't mean the image was. That could have been from early development of the PC version. So essentially was written either weeks or months ago. I never said it is locked at 1024x720 or it isn't locked at that resolution.
I'm saying the following:
1. Nobody has any proof that the PC port of "Dark Souls: Prepare to Die Edition" is going to use the same internal framebuffer as the Xbox 360/PS3
2. The game is good enough so graphics shouldn't matter
3. The game already looks good enough from previews we've seen, and has less framerate issues than the console version
So, this is a direct upgrade from the console version and it's also a port. I don't know what anyone has to complain about.
Aer.nz
08-11-2012, 03:52 PM
You're quite the minority though, admit it. Human eye can recognize 24 frames per second or so, hence 30 FPS being widely acceptable. Although higher FPS naturally feels more fluid.The human eye can recognize a hell of a lot more than that, don't try to tell me it can't.
Ethos
08-11-2012, 04:05 PM
Also, even though that article was made 2 days ago, it doesn't mean the image was.
Yeah I've already said several times on this forum that those pictures were from at LEAST june 2nd(earliest time I found a copy of it with a 3 min google search so there's bound to be one earlier) and are press photo's and not screencaps from reviewers/demo. There's not even proof that it was from the PC test version over the console one.
acidburn1942
08-11-2012, 04:39 PM
seems like a good port to me. contains everything and more of the original title, and performs better.
Rumtruffle
08-11-2012, 05:14 PM
You're quite the minority though, admit it. Human eye can recognize 24 frames per second or so, hence 30 FPS being widely acceptable. Although higher FPS naturally feels more fluid.
^^^^^ lmao
Omario27
08-11-2012, 05:50 PM
If i'm reading this correctly, the OP's image is a sub-HD screenshot of the game that's been blown up to 1080p res. If that's the case, it's not a screenshot boasting the game's 1080p at all..
You can't expect the game to actually look like that in 1080p+ resolutions. There will be a lot less jaggies. The textures may remain at 1024x720, and noticeably less attractive at higher game resolutions, but the models/maps etc will upscale without issues.
If you disagree with that, do you really think there will be MORE jagged edges when playing in higher resolutions?
I don't think the game will will distort on supported resolutions (eg 1080p). The textures may look worse, but everything else is based on the engine rendering scenes. Jumping from one aspect ratio to another - the engine will simply render the previously missing areas.
If it's supported, i'll be playing in 1920x1200. Compared to 1080p, I'll either be able to see more up and down at any given time, or less left/right. No distortions. Going from 720p to 1080p couldn't possibly give distortions since they're the same aspect ratio.
I might be black sheep here, the 30fps cap is more of a let down to me than the sub-hd textures. 30fps caps are not good for PC gaming. FPS slowdowns are very noticable, specially with motion blur disabled. I'd take 60+fps limit to 1080+p textures anyday, sadly this port will give niether :eek:
Hope the fps cap can be removed via editing the game files. Surely the engine must be able to dish out at a 60fps cap?
EDIT: Also, regarding the texture resolution being 1024x720. This doesn't necessarily mean the game will stretch the textures to fill the mesh. I'm sure it'll be unavoidable to stretch the textures to fit in some situations. However in many other cases, it would make sense to brick together the lower res textures in order to cover the larger area. Adding and not stretching.
Rumtruffle
08-11-2012, 06:02 PM
If i'm reading this correctly, the OP's image is a sub-HD screenshot of the game that's been blown up to 1080p res. If that's the case, it's not a screenshot boasting the game's 1080p at all..
You can't expect the game to actually look like that in 1080p+ resolutions. There will be a lot less jaggies. The textures may remain at 1024x720, and noticeably less attractive at higher game resolutions, but the models/maps etc will upscale without issues.
lol keep wishing
what you are thinking of, and in this games case incorrectly, is re-render.
this game doesnt re-render jack.
it just blows the image up to fit whatever the resolution you set is.
blow an image up and 'jaggies' (actually called aliasing) will remain.
Omario27
08-11-2012, 06:15 PM
lol keep wishing
what you are thinking of, and in this games case incorrectly, is re-render.
this game doesnt re-render jack.
it just blows the image up to fit whatever the resolution you set is.
blow an image up and 'jaggies' (actually called aliasing) will remain.
So the game will literally just stretch everything to fit 1080p? Damn, then i'll have to play in a letterboxed 1920x1200 to avoid distortion :(
xNonox
08-11-2012, 08:27 PM
Yeah I've already said several times on this forum that those pictures were from at LEAST june 2nd(earliest time I found a copy of it with a 3 min google search so there's bound to be one earlier) and are press photo's and not screencaps from reviewers/demo. There's not even proof that it was from the PC test version over the console one.
Good find then... June 2, and people are making a huge deal about it NOW. People suddenly decide to think that ONE website AGREES with them it's a confirmed thing, which is the issue here. They keep defending themselves with the same argument of "The picture looks crappy! So it must be a bad port!"
In case you haven't seen it, here's the original image (the one blown up by some guy trying to make the image look bad) http://storage.siliconera.com/wordpress/wp-content/uploads/2012/06/darksouls7.jpg
Ethos
08-11-2012, 08:36 PM
Good find then... June 2, and people are making a huge deal about it NOW. People suddenly decide to think that ONE website AGREES with them it's a confirmed thing, which is the issue here. They keep defending themselves with the same argument of "The picture looks crappy! So it must be a bad port!"
In case you haven't seen it, here's the original image (the one blown up by some guy trying to make the image look bad) http://storage.siliconera.com/wordpress/wp-content/uploads/2012/06/darksouls7.jpg
I already posted that on here days ago. It's from this "PREVIEW":
http://www.siliconera.com/2012/06/01/dark-souls-artorias-of-the-abyss-screens-reveal-new-chaser-dark-magic/
It's about halfway down the page. Also June 1st not 2nd forgot what day exactly it said. Again just the first search return I found when googling it so it may be dated even earlier.
And another preview with the same image on June 2nd:
http://www.cinemablend.com/games/Dark-Souls-DLC-Artorias-Abyss-Coming-Consoles-Winter-43125.html
xNonox
08-11-2012, 09:02 PM
I already posted that on here days ago. It's from this "PREVIEW":
http://www.siliconera.com/2012/06/01/dark-souls-artorias-of-the-abyss-screens-reveal-new-chaser-dark-magic/
It's about halfway down the page. Also June 1st not 2nd forgot what day exactly it said. Again just the first search return I found when googling it so it may be dated even earlier.
And another preview with the same image on June 2nd:
http://www.cinemablend.com/games/Dark-Souls-DLC-Artorias-Abyss-Coming-Consoles-Winter-43125.html
I made a post about it, not very well written, but whatever. I'm sure people will NOT understand the things they're missing anyway. (Or continuously troll about it for attention and trying to not get people to buy the game.)
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