Okop
08-17-2012, 11:33 AM
1. UNSKIPPABLE DIALOGUE!
I have read your reasons and that you might work on it if you have the time but please please fix this. Maybe you could make it so if no one is in the game with you then you can just skip the cutscenes if your by yourself since working that between more than one players is more complex.
I realize you dont' have time to fix much if anything BUT PLEASE FOR THE LOVE OF YOUR GAME AND YOUR FANS FIX THIS!!!! If this goes unfixed I really won't be able to stand playing your game and I want to so badly. This isn't really a story driven game and is made around replayability and playing levels over and over and this kind of thing would drive me absolutely mental if I had to hear this stuff over and over and over and over and over.
2. No break.
The game has no difficulty setting which is fine but many other tower defense games at least give you a break to start the waves. This game just STARTS. This game of all other needs a pause to walk around before the match begins or in between because in THIS game you are a giant slow moving robot. It makes sprint legs pretty much a requirement in every level and even that doesn't help. This also means players need to plan on the fly. That might be ok on higher difficulties, but as this game only has one then you should have anticipated players would want the choice and some would like a moment to plan things. Not 5 seconds.
3. No Map.
Perhaps it was a gameplay choice and this would be nearly impossible to add at this stage in post release but a minimap or gamemap would be so useful. Some levels have hills and obstacles blocking your view of seeing if enemies are coming behind you and it would just be so much better to get a layout of the levels and the paths.
4. Too subtle hints.
Aside from level memorization and the "recommendations" before selecting a level there isn't really a way to see what you'll be up against. Most other games just straight up tell you what enemies you'll be fighting in a specific map but this game doesn't. I found it frustrating and ended up watching videos of others playing the levels so I could see the enemies it had so I knew what to bring.
I have read your reasons and that you might work on it if you have the time but please please fix this. Maybe you could make it so if no one is in the game with you then you can just skip the cutscenes if your by yourself since working that between more than one players is more complex.
I realize you dont' have time to fix much if anything BUT PLEASE FOR THE LOVE OF YOUR GAME AND YOUR FANS FIX THIS!!!! If this goes unfixed I really won't be able to stand playing your game and I want to so badly. This isn't really a story driven game and is made around replayability and playing levels over and over and this kind of thing would drive me absolutely mental if I had to hear this stuff over and over and over and over and over.
2. No break.
The game has no difficulty setting which is fine but many other tower defense games at least give you a break to start the waves. This game just STARTS. This game of all other needs a pause to walk around before the match begins or in between because in THIS game you are a giant slow moving robot. It makes sprint legs pretty much a requirement in every level and even that doesn't help. This also means players need to plan on the fly. That might be ok on higher difficulties, but as this game only has one then you should have anticipated players would want the choice and some would like a moment to plan things. Not 5 seconds.
3. No Map.
Perhaps it was a gameplay choice and this would be nearly impossible to add at this stage in post release but a minimap or gamemap would be so useful. Some levels have hills and obstacles blocking your view of seeing if enemies are coming behind you and it would just be so much better to get a layout of the levels and the paths.
4. Too subtle hints.
Aside from level memorization and the "recommendations" before selecting a level there isn't really a way to see what you'll be up against. Most other games just straight up tell you what enemies you'll be fighting in a specific map but this game doesn't. I found it frustrating and ended up watching videos of others playing the levels so I could see the enemies it had so I knew what to bring.