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Whitestuff
05-20-2007, 07:40 PM
I am currently reading Ivor Horton's Beginning Visual C++. Once I finish this book, where would be a good place to go to start learning stuff that I can use specifically for modding Source?

I have already studied the theories behind object oriented programming and programming in general. My current book covers topics up to connecting to databases (including a bunch of stuff about coding in Windows in general, MFC, and windows forms). I figure I'll read the whole thing to get practice at programming in general.

However, I would like to get into programming for Source specifically. I have read several articles that make some sense so far, but I'm looking for something that would help me understand the stuff in the Source code.

Thanks for your advice.

Angry Beaver
05-20-2007, 10:34 PM
if you understand OOP properly then all understand source comes down to is learning how the engine itself works. If your making a gun, what exactly is needed what classes should be derived form, when is each function called.

Thats the sort of thing you only learn by playing with it. do simple things like making logical entities or weapons, spruce them up make them complicated learn how everything ties together.