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View Full Version : Getting Brushwork Into 3D Studio Max


Kev_Boy
06-10-2007, 01:38 AM
It would be very convenient to know how your models fit into the level without taking pot-shots in the dark and praying for the best ;)

How would I go about doing this?

Marine
06-10-2007, 07:36 AM
Work off the units 1 unit = 1 inch, you will get the correct world scale i believe.

Kev_Boy
06-10-2007, 07:51 AM
I tried that but it's way to confusing. It hampers my modeling.