View Full Version : All in one map
Goliat1988
06-13-2007, 10:11 PM
Hi
I need use textures, models etc. from CS:S, DoD:S, HL2 in one map.
But it does not want extract files from gcf.
How make it?
lodle
06-14-2007, 01:19 AM
Well your not ment to be doing this unless the map is only for you to play.
Marine
06-14-2007, 02:39 AM
If you make a mod, you can do it, but you have to use the GCF mounting code...
If you are just making a map you are NOT allowed to do this.
Goliat1988
06-14-2007, 05:52 AM
I make map to Garry's Mod.
Garry's Mod can mount files from CS:S, DoD:S, HL2, EP1 etc.
lodle
06-14-2007, 06:55 AM
So select gmod as your game in the sdk menu and then it should auto add every thing into hammer
Goliat1988
06-14-2007, 08:27 AM
I add it in sourcesdk\bin\GameConfig.txt and don't work :( loading is only HL2 GCF.
"Garry's Mod "
{
"GameDir" "G:\Steam\steamapps\goliat1988\garrysmod\garrysmod"
"hammer"
{
"GameData0" "G:\Steam\steamapps\goliat1988\garrysmod\garrysmod\ garrysmod.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.250000"
"DefaultLightmapScale" "16"
"GameExe" "G:\Steam\steamapps\goliat1988\garrysmod\hl2.exe"
"DefaultSolidEntity" "func_detail"
"DefaultPointEntity" "info_player_start"
"BSP" "g:\steam\steamapps\goliat1988\sourcesdk\bin\vbsp.e xe"
"Vis" "g:\steam\steamapps\goliat1988\sourcesdk\bin\vvis.e xe"
"Light" "g:\steam\steamapps\goliat1988\sourcesdk\bin\vrad.e xe"
"GameExeDir" "G:\Steam\steamapps\goliat1988\garrysmod"
"MapDir" "g:\steam\steamapps\goliat1988\sourcesdk_content\ga rrysmod\mapsrc"
"BSPDir" "G:\Steam\steamapps\goliat1988\garrysmod\garrysmod\ maps"
"CordonTexture" "tools\toolsskybox"
"MaterialExcludeCount" "0"
}
}
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