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View Full Version : Corpses Falling Through Displacements


blacksmith123
06-25-2007, 07:37 PM
http://img222.imageshack.us/img222/4591/basic0000rs1.th.jpg (http://img222.imageshack.us/my.php?image=basic0000rs1.jpg)
So, yeah, I've got a big ol' sand displacement set up with spawning antlions, a guard, etc., but when I kill them the corpses just sort of fall through the displacement onto my sealing brush below. Is there a way to stop this? I know I could just make a whole bunch or non-displacement brushes with the "clip" material and sort of fit them over it, but is there an easier way?

haymaker
06-26-2007, 12:36 AM
havent actually done this, but i think you can enter a command in compile "novirtualmesh", that will make your disps solid.

Frodo Greenman
06-26-2007, 12:51 AM
Open the compile window and click on 'Expert' - the bsp line should read -

$bsp_exe -game $gamedir $path\$file

you can type -novirtualmesh into the line on the right

$bsp_exe -novirtualmesh -game $gamedir $path\$file

blacksmith123
06-26-2007, 07:08 AM
hah! fabulous. thanks!