View Full Version : Help with skinning
hyperspeed
06-27-2007, 02:30 PM
Ok im getting new to skinning and im using photoshop cs2. My first project is to make my own high-res skins for counter-strike source, so how do I do that? Ive already started on the galil, this is wat I did.
1.Used the VTF-2-TGA converter
2.I used Photoshop CS2, and I opened a new document and put the width to 1600 and height to 800
3.Then I did transform>scale while holding ctrl alt and shift to the end of the page
4. then used the crop tool to delete the rest of the negative space and im done
Did I do it right? What resolution does it have to be?:confused: :confused: :confused: :confused:
shuy3n
06-27-2007, 03:51 PM
Half-Life 2 supports texture sizes that are powers of 2- 32, 64, 128, 256, 512, 1024 and so on
hyperspeed
06-27-2007, 04:03 PM
Half-Life 2 supports texture sizes that are powers of 2- 32, 64, 128, 256, 512, 1024 and so on
but im trying to figure out HOW to make a good high resolution skin just like some I saw in fpsbanana.com. So what size does it have to be. if wat I did was wrong then please give me a skinning tutorial simmiliar to what im doing.
DeadlyContagion
06-27-2007, 10:13 PM
2048 x 2048 is always a good size for high res (same resolution fakefactory used).
Superpiccolo
06-27-2007, 10:51 PM
2048 is the max the engine supports too I believe.
hyperspeed
06-29-2007, 01:35 AM
2048 x 2048 is always a good size for high res (same resolution fakefactory used).
THANK YOU!!!! now I just need help how to do it in photoshop cs2. Im looking for a tutorial thats step by step instructions, anyone know where to find one?
Wanted Mod
06-30-2007, 08:57 PM
THANK YOU!!!! now I just need help how to do it in photoshop cs2. Im looking for a tutorial thats step by step instructions, anyone know where to find one?
Checkout this...teaches weapon metals...
http://images4.pictiger.com/thumbs/76/42b60605c641b12ed25b142b1c148876.th.jpg (http://server4.pictiger.com/img/1110168/picture-hosting/stoke-metal.php)
hyperspeed
07-01-2007, 01:31 AM
Checkout this...teaches weapon metals...
http://images4.pictiger.com/thumbs/76/42b60605c641b12ed25b142b1c148876.th.jpg (http://server4.pictiger.com/img/1110168/picture-hosting/stoke-metal.php)
I need steps and tutorials on how to make high res models for css on photoshop cs2. Anyone know where to find some?
Wanted Mod
07-01-2007, 01:49 AM
I need steps and tutorials on how to make high res models for css on photoshop cs2. Anyone know where to find some?
You might want to look at this tutorial....it explains the high detail of models...its a process. If you don't know how to model high resolution for normal map making then your last bet is making normal maps from 2d images, as in Photoshop. The best tool I've tried for making bump maps is "Crazy Bump" which you can use in conjunction with Photoshop.
http://www.bencloward.com/tutorials_normal_maps1.shtml
Other links of Interest
http://developer.nvidia.com/object/photoshop_dds_plugins.html
VTF Plugin for Photoshop
http://nemesis.thewavelength.net/index.php?c=154
VTF Edit
http://nemesis.thewavelength.net/index.php?p=40
Some Tutorials
http://developer.valvesoftware.com/wiki/Normal_Maps
http://www.snarkpit.net/editing.php?page=tutorials&game=HL2&id=186
http://cs.elderscrolls.com/constwiki/index.php/Normal_Maps_Basics
http://facweb.cs.depaul.edu/JBrzezinski/341/BumpMappingNormalMapInPhotoshop.htm
http://www.game-artist.net/forums/spotlight-articles/43-tutorial-introduction-normal-mapping.html
http://www.katsbits.com/htm/tutorials/creating_bumpmaps_from_images.htm
hyperspeed
07-04-2007, 10:58 AM
thx this will help alot
B4rK0d3
09-12-2007, 03:25 PM
I was just browsing around for useful information to get started making textures & skins and found this lump of gold. Thanks Wanted Mod :)
Wanted Mod
09-12-2007, 03:29 PM
I was just browsing around for useful information to get started making textures & skins and found this lump of gold. Thanks Wanted Mod :)
You are welcomed! I am glad you found it useful.... :)
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