View Full Version : Removing Decals on Round Restart
08-01-2007, 05:31 PM
Just looking if anyone knows how to remove Decals on round restart. I am assuming it's done on the client side?
thanks a million :D
08-01-2007, 05:34 PM
in the hl2mp sdk look for cleanUpMap() (I think this is the function, might be named a bit different) in the hl2mp_gamerules
08-01-2007, 05:50 PM
I actually have that function being called, but it won't remove the decals. ACtually, I just discovered that infodecal is found in the "static const char *s_PreserveEnts " array, perhaps if I remove that, all decals will be removed? I'll give it a try and see!
Edit: Well it didn't work, I was afraid that bulletholes and such aren't considered infodecals.
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