FAKEFACTORY
08-04-2007, 04:32 PM
You can see this strange behaviour in the original hl2 map d3_c17_6b (the bridge with the winch). Normaly this bridge is triggered and rotates to its open-state.
With current sdk code the entire bridge is initially spinning around its Z-axis and never stops (plotstopping this level)
Anyone with a workaround?
Thx in advance
With current sdk code the entire bridge is initially spinning around its Z-axis and never stops (plotstopping this level)
Anyone with a workaround?
Thx in advance