View Full Version : Does Gun still stutter with top computer?
11-30-2007, 03:24 PM
I played gun once on a older computer than I have now and it was great, except for the stuttering and stopping graphics especially on horseback. Many others are talking about the same issue. Are the stutters and stops still there on a top computer? I have:
x2 4800 @ 2.6
2 gb ram
11-30-2007, 11:29 PM
i just bought the game and it sutters all the time, mainly when going to a new area.
i can run crysis but not this lol
12-01-2007, 11:11 AM
Also, the lip syncing and voices are off during the cut scenes for me. I don't know if it is just me or if it's a problem with the game.
12-01-2007, 12:01 PM
Yeah that's pretty annoying, just made a thread about it, hopefully we'll get some help on how to fix it.
12-01-2007, 12:22 PM
The odd thing is, some of the syncing is fine while during some cut scenes, it's horrible. I have a creative labs sb live card, so I have 3d sound turned on in the options, so maybe that has something to do with it. It is most likely just do to the fact that it's a crappy port of a console game.
09-05-2008, 08:15 PM
it's a stupid console (xbox, playstation whatever) game adaption! what did you expect? of course it cannot compare to games actually programmed for pc's! enjoy the atmosphere and stop whinig! omg
06-30-2009, 06:20 PM
Doesn't stutter on my computer :confused:
El Pollo Diablo
07-03-2009, 04:05 PM
runs fine on a quad core and 9800gt now, but buggy graphics when loading a new section (screen going into light blue for some seconds) on my old p4 2.8ghz.
07-08-2009, 05:09 PM
I can't get the damned thing to run at all. All I get is gun.exe stopped working. I'm on Vista 64 with a nice rig. Nothing's out of order that I can tell. I guess I'll have Steam refund me.
03-22-2010, 01:21 AM
I just installed this again, I remember the annoying stuttering while riding, but now with a quad and a 260 the game is finally seamless.
07-12-2011, 07:29 PM
Intel Quad Core Duo Q9550 @ 2.83 GHz
3.25 GB RAM
ATI Radeon 4800
The game stutters massively. It doesn't matter how super-powerful your computer is. A poorly developed game won't run well. Throwing a more massive computer at the problem won't help.
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