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View Full Version : Small things I've noticed about the demo


Kill Volume
10-27-2009, 04:19 AM
There's no real huge spoilers here, but I suppose if you want to be completely 'surprised' I wouldn't read this.

-Zombies now get burnt to a crisp after being on fire

-Smoker dresses like an emo kid (little skinny jeans, hah)

-I have not found a good use for the bile bomb other than griefing AI tanks. It's fantastic at taking down infected when combined with a molotov, and I suppose it'd be good for rushing - the effects last longer than a pipe bomb and zombies seem more enthusiastic about going after it.

-When the shotgun reaches 0 capacity, there is no extra animation when reloading.

-Mossberg/M3 shotties have been reduced to 8/56 total shells.

-SPAS 12 has 90+10 I think - I have not yet found the Benelli Auto-Shotgun from the first game.

-Hunting rifle is a fantastic weapon, now. The crosshair, while running, is smaller than that of the M16's.

-G3 feels very similar to the Hunting Rifle in terms of reload time, firing speed, damage (though I haven't tested against larger targets like the Tank) and accuracy while moving.

-Speaking of the tank, he's gotten a little bit... orange. Maybe it's just the daylight.

-So far the melee weapons I've seen are: Tonfa, Machete, Guitar, Frying Pan. Tonfa seems identical to machete besides the fact that the machete is AWESOME. Guitar has a wider range, slower speed. Frying pan is pretty cool.

-Spitter goo, in my opinion, needs to have more rumble feedback. It always takes me a second second before realizing I'm taking damage. This may change the more I get used to it, though.

-There is now a 'low' gore setting

Update: There was a jukebox in a small bar. I pressed the 'use' button. It switched records and played a song. Awesome.

Update: there was a freezer door in the first map, but it can't be opened/closed.

Uhh... I might update this as I go on, but feel free to ask questions, if there's anything I missed.

Kill Volume
10-27-2009, 04:24 AM
I'm not talking about the 360 here. This thread is about the Left 4 Dead 2 demo (that just happens to be 360 exclusive at the moment). If you're starving for L4D2 info like I was 5 hours ago, ask a question.

AzureAngelic
10-27-2009, 04:25 AM
Question: Have you had any luck finding the Magnum? I'm pretty eager to get my hands on it, but I dunno if it's any better than the doublepistol.

Charax
10-27-2009, 04:27 AM
Unfortunately my main question is about which command-line switches work in L4D2, so you won't be able to answer that :P

Any particularly awesome parts of the demo?

Kill Volume
10-27-2009, 04:27 AM
Question: Have you had any luck finding the Magnum? I'm pretty eager to get my hands on it, but I dunno if it's any better than the doublepistol.

Yeah, I found it both times I went through, on the first map. It's almost like a mini-hunting rifle. Good penetration, kills in one shot, and 8 rounds. Pretty quick reload. You won't be disappointed with it.

Kill Volume
10-27-2009, 04:28 AM
Unfortunately my main question is about which command-line switches work in L4D2, so you won't be able to answer that :P

Any particularly awesome parts of the demo?

The crescendo was pretty cool, had to fight through a bunch of them, and they come at you from the front. Melee weapons are surprisingly useful for rushing, really. But I wouldn't use it as a main weapon.

Charax
10-27-2009, 04:33 AM
How fast to melee weapons degrade?

Kill Volume
10-27-2009, 04:36 AM
How fast to melee weapons degrade?

They don't really 'degrade'. But they get blood on them pretty quickly. Other than that I can't really tell.

no00dylan
10-27-2009, 04:42 AM
This gets me uber excited for the demo, thanks man!

rpalace
10-27-2009, 04:43 AM
Question!

Does the pipebomb still have the crazy ragdoll effect?

Kill Volume
10-27-2009, 04:45 AM
Question!

Does the pipebomb still have the crazy ragdoll effect?

Yep. It's pretty badass, too.

rpalace
10-27-2009, 04:47 AM
Yep. It's pretty badass, too.

Cool, that made my day. Thanks.

Kill Volume
10-27-2009, 04:49 AM
Cool, that made my day. Thanks.

There is a similar effect when the tank is surrounding by infected due to bile bomb. Watching him throw the zombies into the next town is hilarious.

rpalace
10-27-2009, 04:54 AM
There is a similar effect when the tank is surrounding by infected due to bile bomb. Watching him throw the zombies into the next town is hilarious.

Crazy, ok I need this now.

reiketsu
10-27-2009, 05:24 AM
There is a similar effect when the tank is surrounding by infected due to bile bomb. Watching him throw the zombies into the next town is hilarious.

:) brings a smile on my face

Kill Volume
10-27-2009, 05:26 AM
I'm going to bed, I'll check this in the morning.

Also, the AK47 is awesome. I wish I could find the axe/any weapon upgrades.