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Old 07-03-2010, 08:42 AM   #2
PixelWrangler
 
Join Date: Jan 2010
Reputation: 5
Posts: 88
lol. When you're a tiny indie studio with just one guy designing every puzzle and writing every line of code, struggling to stay afloat and juggling 20 hours of contract work per week, you have to pick your battles. In this case, I'm focusing on great new games!

We actually prototyped a widescreen UI, but I just haven't had time to make it live.

- Rob
Founder, Lazy 8 Studios
www.cogsgame.com
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