Originally Posted by test1000
There are already 3 "costume" DLCs revealed for the game:
- Cardboard Tube Samurai.
- Knight of the Order.
- Orc Slayer.
In each of those costumes main hero carries a different melee weapon. I would like to know if any of these DLC weapons have different gameplay stats (such as damage, reach, swing speed, etc) compared to the basic melee weapon available without any DLC?
Would be nice to have developer's clarification on this.
Nope. They're all the same weapon statistically. They are purely aesthetic changes.