Originally Posted by Stagger Lee
I played Crash Course not too long ago in L4D and noticed it still had that wierd sound bug that many of us always got in that campaign. It's only in that campaign too. I had forgotten all about it until I played it. I think it is some strange side effect from a custom map but it's odd that it only occurred in Crash Course.
I hope that doesn't carry over into the L4D2 port.
Are you talking about how crash course's lines doesn't play?