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Old 08-03-2011, 11:10 AM   #1
fjawodfc
 
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Nobody should be playing this on the keyboard

With a controller you get proportional movement speed and can walk/run at different speeds. With the keyboard you're always running full-speed. Play on the keyboard and you're missing out. Vibration is a bonus.

Last edited by fjawodfc: 08-03-2011 at 11:13 AM.
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Old 08-03-2011, 11:21 AM   #2
Cake21
 
 
 
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Why would I want to walk slowly? And I don't need to have something vibrating in my hands to know I'm having a good time. I'll be playing this on a keyboard just like super meat boy
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Old 08-03-2011, 11:53 AM   #3
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Why would I want to walk slowly?
There's at least one point where you have to walk slowly or you can't advance.
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Old 08-03-2011, 12:32 PM   #4
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There's at least one point where you have to walk slowly or you can't advance.
It's still completely doable with keyboard, though.
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Old 10-08-2011, 04:45 PM   #5
rx7chick
 
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It's still completely doable with keyboard, though.
I don't have a controller. Can't figure out the key controls to drag. I am at the cart and I am trying to pull it but can't find the combination of keys. What is the sequence?
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Old 11-26-2011, 03:37 PM   #6
Thundergod
 
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Originally Posted by Cake21 View Post
Why would I want to walk slowly? And I don't need to have something vibrating in my hands to know I'm having a good time. I'll be playing this on a keyboard just like super meat boy
Yeah, and I bet you also play FPS with a controller?

Some games are better experienced with a controller, and other with a keyboard. Use what you want but this game, and Super Meat Boy, are meant for a controller.
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Old 11-26-2011, 11:28 PM   #7
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I don't understand the vicious obsession with saying games are meant for a gamepad or they're meant for keyboards. They're probably designed to work for both, else we'd have issues playing them. :P

I don't give a crap, silliness aside. If I tried playing with a controller I'd probably end up dying a billion times because they're clunky to me. Beat Braid, LIMBO, and Super Meat Boy with the keyboard with no problems. I think it's a matter if you're used to being accurate and precise in a sidescroller.

Just do what you want, but don't say nobody should be playing it on one or the other. That's just asinine. 'Tis a sad day when we get elitist over how we play our games.
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Old 08-03-2011, 11:31 AM   #8
DSHNX
 
 
 
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Don't want to spoiler, but there are parts where it's better to walk.
And the vibrations are a huge plus to the whole atmosphere.
They're used in the right places and enrich the overall game experience.

Last edited by DSHNX: 08-03-2011 at 11:35 AM.
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Old 08-03-2011, 03:11 PM   #9
HateTheDrake
 
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And the vibrations are a huge plus to the whole atmosphere.
They're used in the right places and enrich the overall game experience.
No kidding, it makes a notable difference and improvement. (sorry snobby keyboarders, it does) Having the sound turned up with headphones is a nice addition as well.
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Old 08-03-2011, 12:38 PM   #10
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I don't own a pad, not going to buy it just for one game, kk
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Old 08-03-2011, 12:59 PM   #11
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All Playdead had to do was add a walk key that halved your speed. Surprised they didn't put it in.
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Old 08-03-2011, 02:16 PM   #12
inspiral66
 
 
 
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I've nearly finished the game with keyboard (just coming up for air for five minutes) but I'll take your advice and plug the controller in for the rerun.
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Old 08-03-2011, 02:44 PM   #13
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I sure wish I could, but there is some bug in the software where some people's 360 controllers do not function, even though it sends the vibration signal. Also when on the menu screen it acts like you are pressing the controller UP no matter what which means you have to unplug the gamepad to regain control of the computer. Some people report not having this problem but many including myself do.
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Old 08-03-2011, 03:40 PM   #14
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Have to walk? Where? I finished the game with keybord right now.
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Old 08-03-2011, 03:54 PM   #15
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I finished the game on a keyboard just fine, is the walking part where you have to sneak up on that bug? If it is, you just need to tap the arrow key until it's time to pounce.
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