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Old 09-06-2011, 08:56 AM   #1
EJGL2011
 
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Thumbs up Dead island 76MB update

Just got the update never had issues with DI, but if this increases performance, even better.
 
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Old 09-06-2011, 08:57 AM   #2
phillibl
 
 
 
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Same. According to the RPS article they are fixing the dev build fiasco today so maybe this is the fix
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Old 09-06-2011, 08:57 AM   #3
EJGL2011
 
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Originally Posted by phillibl View Post
Same. According to the RPS article they are fixing the dev build fiasco today so maybe this is the fix
Sure hope so.
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Old 09-06-2011, 08:58 AM   #4
MikeMaximus
 
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Thumbs down

I just booted it up and got some funky message about DLC and now my pre-order DLC is disabled. Way to patch.
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Old 09-06-2011, 09:00 AM   #5
instablemonster
 
 
 
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Yup I just downloaded it too, and thanks to it my pre-order DLC is now broke and considered as a corrupted file by the game
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Old 09-06-2011, 09:06 AM   #6
l4yercake
 
 
 
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Quote:
Originally Posted by phillibl View Post
Same. According to the RPS article they are fixing the dev build fiasco today so maybe this is the fix
I doubt very seriously that a 76MB patch will "convert" this
from a dev build to a full retail version...this is merely a
band-aid solution at this point

What a shoddy ing launch
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Old 09-06-2011, 09:25 AM   #7
eatken3
 
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Originally Posted by l4yercake View Post
I doubt very seriously that a 76MB patch will "convert" this
from a dev build to a full retail version...this is merely a
band-aid solution at this point

What a shoddy ing launch
Last Game I played by Deep Silver was shoddy as hell too... Duke Nukem Critical Mass...
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Old 09-06-2011, 08:57 AM   #8
whelm
 
 
 
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Removed the y = noclip

Also disabled my steam pre-order bonus ripper item.
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Old 09-06-2011, 09:00 AM   #9
omninakago
 
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This patch just made an already bad release even worse. Good job...
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Old 09-06-2011, 09:00 AM   #10
colorado
 
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This game WAS NOT A DEV BUILD. This was the version they intended to release. All this patch did was remove y clipping and some other non-relevant textual/junk file studd-which they accidentally left in.

It's just a terrible, buggy, half-finished, port--but it's precisely the terrible buggy half-finished port they intended to release. There was no error in releasing the wrong build.

Last edited by colorado: 09-06-2011 at 09:04 AM.
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Old 09-06-2011, 09:06 AM   #11
RojaNNatioN
 
 
 
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Quote:
Originally Posted by colorado View Post
This game WAS NOT A DEV BUILD. This was the version they intended to release. All this patch did was remove y clipping and some other non-relevant textual/junk file studd-which they accidentally left in.

It's just a terrible, buggy, half-finished, port--but it's precisely the terrible buggy half-finished port they intended to release. There was no error in releasing the wrong build.
If only there was a minus rep button for the stupidity you just typed out
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Old 09-06-2011, 09:07 AM   #12
Terracotta Pie!
 
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For once I'm actually glad I have a night job.
Looks like I'll just hold off starting this until all the issues have been worked out.
I was going to start a Let's Play of it as well, god what a disaster that would have been lol.
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Old 09-06-2011, 09:07 AM   #13
Zarukei
 
 
 
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My game save was lost too, well my character retained the inventory but the life guard building, was closed and filled with zombies again.
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Old 09-06-2011, 09:11 AM   #14
colorado
 
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Quote:
Originally Posted by RojaNNatioN View Post
If only there was a minus rep button for the stupidity you just typed out
Why?

All the speculation that this was a dev build only came from this forum. This has never been confirmed by the developers. All they have confirmed is that there were a few extra features (like y clipping) that were not supposed to be there.

So all this patch did was remove these added development features (and a few added junk files and such). The core game files remain the same as they are the final build they intended to release (baring future patches, of course, which I am sure will come).
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Old 09-06-2011, 09:08 AM   #15
danjako43
 
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Quote:
Originally Posted by colorado View Post
This game WAS NOT A DEV BUILD. This was the version they intended to release. All this patch did was remove y clipping and some other non-relevant textual/junk file studd-which they accidentally left in.

It's just a terrible, buggy, half-finished, port--but it's precisely the terrible buggy half-finished port they intended to release. There was no error in releasing the wrong build.
+rep for seeing the truth brah.
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