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#1 |
![]() Join Date: Apr 2011
Reputation: 40
Posts: 58
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How to Improve the Block Feature
Thank you Valve for the great feature: blocking. Finally a tool to make the community friendlier.
I have some ideas how to improve the feature: 1. Advertise it! I noticed many people in game don't know about the feature at all. And yet the same people constantly complain about how many griefers there are in the games... 2. Change the title! "Block all communication" is misleading, as it refers to blocking from chat etc. Better would be: "Block from all my games and lobbies" - which would also advertise the feature in itself. 3. In user profile, don't hide the feature! Bring it to equal place with adding friends: + Add as friend + Block from my games Other comments regarding the feature: - people have been worried about how everyone will just block good players - or bad players. I think for most people that's not a criterion at all. I, for example only block systematic and obvious griefers (umadbro-types, teamkillers, voice spammers etc.), whose fun clearly derives from griefing, not playing. - people complain all the time about kick votes, griefers, this and that. Now you finally have a feature to "punish the griefer". So what are you waiting for - use it ![]() - and yes, you also block yourself from the griefers' games.. but hello!?! wasn't that the whole idea? Never having to play with them again! |
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#2 |
![]() Join Date: Nov 2011
Reputation: 368
Posts: 2,698
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yes I agree with 1 and 2 and maybe 3 =)
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#3 | |
![]() Join Date: Nov 2008
Reputation: 304
Posts: 1,160
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Good suggestions, but no worries cuz this is just a beta version of the blocking system. Chet mentioned in another thread that they plan to improve the functionality of the system.
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#4 |
![]() Join Date: Nov 2010
Reputation: 136
Posts: 654
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My only suggestion would be to keep the block link farther away from the add a friend link. You don't want to try adding someone and accidentally block them when your dog bumps your arm while you're trying to click...
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#5 |
![]() Join Date: Jun 2009
Reputation: 835
Posts: 1,342
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It is pretty easy to undo...blocking is hardly permanent.
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#6 |
![]() Join Date: Jul 2009
Reputation: 770
Posts: 2,321
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1. Improve its buggy functionality in regards to 3rd party servers
2. Instead of requiring a restart for functions to take effect. Just make it so the blocker who blocks said person can't unblock them say for a minimum of a week or so that way they can't play the block/unblock game for chain joining, etc. Make it so if you really mean to block someone, you better mean it otherwise you have to a wait an x amount of time before being able to unblock them again. |
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#7 |
![]() Join Date: Mar 2009
Reputation: 1287
Posts: 1,433
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No. The more people who know about the feature, the more people who will abuse it.
People who care enough to block people know about it. That's all we need. |
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#8 | |
![]() Join Date: Sep 2008
Reputation: 40
Posts: 263
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WRONG. I continue to run into people on my friends list who have not heard that you can block people from L4D2 games via Steam. They are ALWAYS ecstatic to hear the news, though. So, no, everyone who cares does NOT already know about it. |
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#9 | ||
![]() Join Date: Mar 2009
Reputation: 1287
Posts: 1,433
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Blocking should be a last resort for dealing with harassment. Encouraging it will just lead to nobody being able to find games, even with people they like (seeing as how blocking presumably stops someone from even being on the same server as you, regardless of who else might be on there). Quote:
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#10 | ||
![]() Join Date: Sep 2008
Reputation: 40
Posts: 263
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I'm sorry, maybe I don't have the time and patience to personally IM every one of my 120+ Left 4 Dead friends. And if you think every long-time player of this game has the time and patience to browse the forums often, then you're just wrong. All information pertinent to the game, especially information about major features like this, should come WITH the game, not need to be sought out on a users' forum. Last edited by agwellin: 03-06-2012 at 03:26 PM. Reason: typo |
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#11 | ||||
![]() Join Date: Mar 2009
Reputation: 1287
Posts: 1,433
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If everybody behaved as you do and blocked everyone at the drop of a hat, there would simply not be enough games for anyone. If you want to go through the math of it, we can. But you'd do better to trust me on it; the more people who abuse blocking, the worse it gets. Quote:
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#12 |
![]() Join Date: Jan 2010
Reputation: 125
Posts: 507
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I agree with 1 and 3 but your title part needs works
open profile takes sometime too freaking long btw my list is up too 36 team killers |
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#13 |
![]() Join Date: May 2009
Reputation: 1519
Posts: 3,333
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This also brings up another thought. Why is the option to view profiles of players in the current and recent games gone? The only method to find recent players seems to be searching steam in its entirety, which is just insane considering how common some names can be.
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#14 |
![]() Join Date: Apr 2010
Reputation: 232
Posts: 4,384
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I didn't even know this has existed until I read this thread. I shall keep this in mind the next time I run into a griefer.
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#15 |
![]() Join Date: Aug 2004
Reputation: 373
Posts: 3,981
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1. I also think that, whethere people make their profile private or for friends only, average damage to team mates should always be visible, so others can justify a block on sight of the profile :P I'm not saying that Valve should add a judgement of value on these data, just make them visible always like an indicator or something.
FOr me , personally my experience is that 0-200 = legit player that sometimes kills in the saferoom for more respawn health of other players 200-400 = players that are careless with molotovs FF in expert 400-1000 = residivist teamkiller. People that have the latter, will automaticly end up on my blocklist and get banned on the server I play on. 2. A copy SteamID feature in the players window, so that one can immediately obtain it there and ban them when they cowardly leave from a server after teamkilling or griefing. This saves us (server admins) to have to go look up a certain site to get the steam id from there. Not all servers run sourcemod and have the connect announce plugin to copy/Paste from. In general, valve should just make interface tools available for people who play on unmanned/unadministered servers so that these players can manage their block list better. 4. possibility to bulk block users of an entire group, such as troll teams. 5. possibility to ban users assigned to said server group to your server :P 6. possibility to have a drop down menu on each profile visible in the "player dialog" from which you can choose, add friend, block user, delete friend (if applicable) etc.. It will just help to weed out the unwanted players and it will be more easy for players to find what they want to do without too much extra steps. Last edited by CosmicD: 03-06-2012 at 04:19 PM. |
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