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#1 |
![]() Join Date: Jul 2010
Reputation: 0
Posts: 27
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Arrow Walls facing eachother, useless?
Hello!
I was thinking, isn't it completely useless to put them facing each other on two walls since they activate at the same time, and having just one on the wall seems to kill everything in there by itself anyway? Thanks in advance! |
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#2 |
![]() Join Date: Nov 2007
Reputation: 185
Posts: 3,654
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Well its more damage. Armored Orcs can survive the arrows usually. But yeah its better to spread them out. Also use tar pit to slow down the kobolds so they don't out run it. Later though it seems like there are better traps that go on walls anyway.
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#3 |
![]() Join Date: Apr 2009
Reputation: 720
Posts: 6,854
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You want a different trap on the opposing wall, so as to maximize your combo potential.
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#4 |
![]() Join Date: Oct 2010
Reputation: 383
Posts: 1,164
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A little tip: always be looking for ways to put an arrow wall so the mobs run toward or away from it, rather than through it.
The arrows don't stop until they hit something (far beyond the trigger zone), so if you can put one at the END or BEGINNING of a long hallway, you'll hit far more targets than if it's on a wall in the middle. |
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#5 |
![]() Join Date: May 2009
Reputation: 143
Posts: 543
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Good advice from Cougarific.
I prefer to have Arrow Walls facing a different trap simply for the extra combo point. |
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#6 |
![]() Join Date: Oct 2010
Reputation: 12
Posts: 68
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#8 |
![]() Join Date: Apr 2009
Reputation: 53
Posts: 551
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Sometimes you just need the chokepoint power.
Had 3 double arrow walls on nightmare of DLC map 4. |
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#9 |
![]() Join Date: Mar 2009
Reputation: 48
Posts: 418
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Arrow Traps (Spear Traps?) are some of my favourite devices...
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