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Old 05-22-2012, 04:24 PM   #1
JimmyCognitti
 
Join Date: Mar 2012
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Posts: 105
Xpadder profile for the Xbox 360 Controller

First off, I'm aware that Keyboard+Mouse is the best way to play any FPS.
Though, it's also fun to connect your laptop to an HDTV and enjoy Half-Life on a big screen, so I thought I'd share this profile with those who own an Xbox 360 Controller for Windows.

1. Pic
2. Profile

Button layout:
A: Jump
B: Action
X: Reload
Y: Last weapon used
Right Analog: Mouse look (Click: Flashlight)
Left analog: Move (Click: Toggle crouch)
Dpad: Weapon select
Back: Main menu
Start: Pause
Right Shoulder: Next weapon
Left Shoulder: Previous weapon
Right Trigger: Primary Attack (Rumble enabled)
Left Trigger: Secondary Attack


Note: You need Xpadder 5.7 or newer for this profile to work.
Hope somebody will find it useful

Last edited by JimmyCognitti: 05-22-2012 at 04:28 PM.
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Old 05-25-2012, 12:51 PM   #2
Vonje
 
 
 
Join Date: May 2007
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Why would you use Xpadder? Half-Life supports gamepads.
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Old 05-25-2012, 01:14 PM   #3
MADDOGGE
 
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Quote:
Originally Posted by Vonje View Post
Why would you use Xpadder? Half-Life supports gamepads.
HL1 doesn't support the 360 controller. At least not the wireless one. At least mine doesn't work on HL1. There is joystick support but a joystick is not a controller.
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Old 05-25-2012, 02:51 PM   #4
Vonje
 
 
 
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Quote:
Originally Posted by MADDOGGE View Post
HL1 doesn't support the 360 controller. At least not the wireless one. At least mine doesn't work on HL1. There is joystick support but a joystick is not a controller.
The controls can be customized to work with the 360 controller through cfg files.
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Old 05-26-2012, 12:06 AM   #5
JimmyCognitti
 
Join Date: Mar 2012
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Quote:
Originally Posted by Vonje View Post
The controls can be customized to work with the 360 controller through cfg files.
I rather use Xpadder, it's much easier than messing with cfg files (Pinnacle Game Profiler is another good option).
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Old 05-26-2012, 08:05 AM   #6
MADDOGGE
 
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Quote:
Originally Posted by Vonje View Post
The controls can be customized to work with the 360 controller through cfg files.
That's too much trouble for the average player. The fact you have to do it this way means it doesn't support the 360 controller. What you have there is a workaround not support. Xpadder is easier.
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