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Old 05-25-2012, 12:49 PM   #1
puding64
 
 
 
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Talking The Best Gesture Control System Ever

I was on gizmodo and I saw something incredible (I though Really another kinect?!)but when i see its 200 times more accurate than Kinect i reconsider it

The full article is here
http://gizmodo.com/5911894/is-this-t...ol-system-ever
The video showing it on action is here
http://www.youtube.com/watch?feature...&v=_d6KuiuteIA
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Old 05-25-2012, 01:00 PM   #2
Batman5678
 
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I don't recognize that area in Half Life.
Also I can never imagine using anything other than my mouse and keyboard for gaming. I loathe other interface devices.
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Old 05-25-2012, 01:07 PM   #3
Tulio
 
 
 
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Originally Posted by Batman5678 View Post
I don't recognize that area in Half Life.
Also I can never imagine using anything other than my mouse and keyboard for gaming. I loathe other interface devices.
These are the cliffs near St Olga
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Old 05-25-2012, 01:13 PM   #4
BiO_MaN
 
 
 
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These are the cliffs near St Olga
More specifically, from HL: Lost Coast
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Old 05-25-2012, 01:14 PM   #5
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Originally Posted by Batman5678 View Post
I don't recognize that area in Half Life.
Also I can never imagine using anything other than my mouse and keyboard for gaming. I loathe other interface devices.
That's to bad, some never know what there missing. I own a pc, X360 and a vita. I can speak from personal experience that pc and consoles have there pros and cons.
I'm the type of person that tries new things and I love having the best of both worlds.
So I never have to wonder what I'm missing out on.
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Old 05-25-2012, 02:00 PM   #6
skinlo
 
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Originally Posted by freeman4all View Post
That's to bad, some never know what there missing. I own a pc, X360 and a vita. I can speak from personal experience that pc and consoles have there pros and cons.
I'm the type of person that tries new things and I love having the best of both worlds.
So I never have to wonder what I'm missing out on.
I'm the type of person that doesn't need to try everything, I get it right the first time
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Old 05-26-2012, 01:33 AM   #7
GuardianAngel42
 
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I'm the type of person that doesn't need to try everything, I get it right the first time
I play the majority of my PC games with a 360 controller.

Hate me, because you know you want to.
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Old 05-26-2012, 06:35 AM   #8
Haaselh0ff
 
 
 
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I play the majority of my PC games with a 360 controller.

Hate me, because you know you want to.
No ones gonna hate on you.... I just find it hard to play with the 360 controller because I have to go in and change the controls for it then figure the stick stuff... It's a load of work just setting it up for me. Love the Keyboard and mouse more than the 360 controller on PC/Mac.
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Old 05-26-2012, 04:19 PM   #9
Dinosaur_Rex
 
 
 
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Originally Posted by GuardianAngel42 View Post
I play the majority of my PC games with a 360 controller.

Hate me, because you know you want to.
No one's gonna hate you, you are just gonna get destroyed by Keyboard mouse users on Multiplayer FPS. Any other game might be fine but not FPS.

Have you ever tried to succesfully rocket jump with a controller? I could on quake 3 on my 64, but It took me a lot of practice and with the keyboard it took me like 1 hour of practice.

Just to rocket jump not to do it fine. I still can't Rocket Jump with a controller.
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Old 05-27-2012, 11:58 AM   #10
sparks454alive
 
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Originally Posted by GuardianAngel42 View Post
I play the majority of my PC games with a 360 controller.

Hate me, because you know you want to, PUKE.


Fixed.
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Old 05-25-2012, 01:19 PM   #11
Leushenko
 
 
 
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I genuinely pity the people who designed that.

It's been proven time and time again, any interface that requires you tol hold your hand up against a vertical, virtual surface is dead at launch. Nobody will use this for gaming for longer than the two minutes it takes to develop horrible shoulder cramps, and I don't see why it would attract designers either when we have tablets and styli now (y'know, the same, only without the problems).

This is essentially exactly the same as a control glove, only with no glove. Remember them? No? It's because they were completely unusable, even disregarding the fact that at that time the technology wasn't mature enough for them to actually work.
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Old 05-25-2012, 01:26 PM   #12
Tesher06
 
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Originally Posted by Leushenko View Post
I genuinely pity the people who designed that.

It's been proven time and time again, any interface that requires you tol hold your hand up against a vertical, virtual surface is dead at launch. Nobody will use this for gaming for longer than the two minutes it takes to develop horrible shoulder cramps, and I don't see why it would attract designers either when we have tablets and styli now (y'know, the same, only without the problems).

This is essentially exactly the same as a control glove, only with no glove. Remember them? No? It's because they were completely unusable, even disregarding the fact that at that time the technology wasn't mature enough for them to actually work.
For gaming it might not be entirely useful, but there are numerous applications that could benefit from it such as the examples given in the article.
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Old 05-25-2012, 01:29 PM   #13
Zekiran
 
 
 
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Yeah it's more a matter of physical laziness than anything else. It's a very interesting development. Not sure that I'd use it, but it's in theory something that could have a lot of better applications than just games.
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Old 05-25-2012, 01:35 PM   #14
RezCascade
 
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If VR weren't such a stupidly tiny market, this would be awesome. Imagine combining the hand simulation gestures with some of the new HMD's that are coming out. IMMERSHUN!

Won't happen though, no one would develop for such a system. But I'd buy the out of it if someone did...
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Old 05-25-2012, 01:56 PM   #15
Zekiran
 
 
 
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At least this is in the air. My development of it in a fictional world I wrote up involves basically an immersion in gel that picks up nerve impulses. Someone did make one like it, using water, actually, but small scale, and motion not nerves.
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