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#1 |
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Join Date: Jun 2011
Reputation: 0
Posts: 1
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Crash while starting the game
When i start the game, white screen appears.
http://s17.postimage.org/vrs0cfdqn/magickaerror.jpg crash log says. Version: 1.4.7.0 Thread: RenderThread System.InvalidOperationException: A previous Draw call threw an unhandled exception. See InnerException for details. ---> Microsoft.Xna.Framework.Graphics.OutOfVideoMemoryE xception: External component throws an exception. in Microsoft.Xna.Framework.Graphics.Texture2D.CreateT exture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format) in Microsoft.Xna.Framework.Graphics.ResolveTexture2D. .ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, SurfaceFormat format) in PolygonHead.RenderManager.CreateBackBuffers() in PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, Single iDeltaTime) in PolygonHead.RenderManager.RenderScene(Scene currentScene, DataChannel iDataChannel, GameTime& iGameTime) in Magicka.Game.Draw(GameTime gameTime) in Microsoft.Xna.Framework.Game.DrawFrame() in Microsoft.Xna.Framework.Game.Paint(Object sender, EventArgs e) in Microsoft.Xna.Framework.GameWindow.OnPaint() in Microsoft.Xna.Framework.WindowsGameWindow.mainForm _Paint(Object sender, PaintEventArgs e) --- End of inner exception stack trace --- in Microsoft.Xna.Framework.WindowsGameHost.Applicatio nIdle(Object sender, EventArgs e) in System.Windows.Forms.Application.ThreadContext.Sys tem.Windows.Forms.UnsafeNativeMethods.IMsoComponen t.FDoIdle(Int32 grfidlef) in System.Windows.Forms.Application.ComponentManager. System.Windows.Forms.UnsafeNativeMethods.IMsoCompo nentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData) in System.Windows.Forms.Application.ThreadContext.Run MessageLoopInner(Int32 reason, ApplicationContext context) in System.Windows.Forms.Application.ThreadContext.Run MessageLoop(Int32 reason, ApplicationContext context) in System.Windows.Forms.Application.Run(Form mainForm) in Microsoft.Xna.Framework.WindowsGameHost.Run() in Microsoft.Xna.Framework.Game.Run() in Magicka.Program.Main(String[] args) 0x0017 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Applicati onIdle 0x001d System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Sy stem.Windows.Forms.UnsafeNativeMethods.IMsoCompone nt.FDoIdle 0x01d2 System.Windows.Forms.dll->System.Windows.Forms.Application+ComponentManager .System.Windows.Forms.UnsafeNativeMethods.IMsoComp onentManager.FPushMessageLoop 0x01de System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Ru nMessageLoopInner 0x0013 System.Windows.Forms.dll->System.Windows.Forms.Application+ThreadContext.Ru nMessageLoop 0x0011 System.Windows.Forms.dll->System.Windows.Forms.Application.Run 0x0024 Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.WindowsGameHost.Run 0x00bf Microsoft.Xna.Framework.Game.dll->Microsoft.Xna.Framework.Game.Run 0x019c Magicka.exe->Magicka.Program.Main Last edited by MagicJoke: 07-20-2012 at 01:01 PM. |
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#2 |
![]() Join Date: Jan 2011
Reputation: 103
Posts: 1,670
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You didn't provide any DXdiag :http://forums.steampowered.com/forum...66&postcount=6
But try using this settings.sav file, maybe you can get magicka to run and reset appropriate settings from there. http://forums.steampowered.com/forum...4#post29560164 |
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