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#46 |
![]() Join Date: May 2009
Reputation: 0
Posts: 13
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#47 |
![]() Join Date: Dec 2008
Reputation: 8
Posts: 129
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The Zeno Clash Tick doesn't appear omn my GMod configurations tab
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#48 |
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Volunteer Moderator
Join Date: Dec 2007
Reputation: 676
Posts: 6,723
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Did you install "Zeno Clash Models" pack ("tools tab")?
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#49 |
![]() Join Date: Dec 2008
Reputation: 8
Posts: 129
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It doesn't appear on my tools tab
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#50 |
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Volunteer Moderator
Join Date: Dec 2007
Reputation: 676
Posts: 6,723
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Try Verifying Game Cache Files and restart Steam, it *might* help.
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#51 |
![]() Join Date: Dec 2008
Reputation: 8
Posts: 129
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Still nothing, what do I need to have to get the models?
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#52 |
![]() Join Date: Mar 2009
Reputation: 29
Posts: 1,130
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You need to own Zeno Clash to get the models.
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#53 |
![]() Join Date: Mar 2009
Reputation: 18
Posts: 232
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![]() Ooh yeah, I like to edit! |
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#54 |
![]() Join Date: May 2009
Reputation: 6
Posts: 410
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You do know that the finger poser works for ZC models now, right?:
[-]June 24, 2009 - Garry's Mod Update Released Updates to Garry's Mod have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include: Garry's Mod Fixed not being able to scroll some GUI elements with mouse wheel Fixed player flying in the air when running up a ramp Fixed right click no collide vs players (really this time!) Fixed crossbow leaving sprites behind after it's deleted (ie, every time you die) Zeno Clash models are now finger posable cl_forwardspeed is now marked as a cheat And also, Garry's Mod should get the ZC maps. If possible the weapons (included fists, the most important) and the npc's too, and make the rubics cube appear in the models. Last edited by Shakur : 07-18-2009 at 01:55 AM. |
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#55 |
![]() Join Date: Mar 2009
Reputation: 29
Posts: 1,130
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I've tried the maps in Garry's Mod. mainmenu1 loaded, but the others froze (possibly because my computer isn't very good).
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#56 |
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ACE Team
Join Date: Jan 2009
Reputation: 246
Posts: 413
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Our maps will not load because our 3D Models are not regular Source Engine models and GMod does not support them. mainmenu1 must be loading because there are no models in that map.
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#57 |
![]() Join Date: Mar 2009
Reputation: 29
Posts: 1,130
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I didn't think of that, but I would have thought that the models would just show up as ERROR because Garry's Mod doesn't load them.
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#58 |
![]() Join Date: Mar 2009
Reputation: 1
Posts: 174
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