|
|||||||
| Register | FAQ | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
#781 |
![]() Join Date: Aug 2009
Reputation: 3
Posts: 93
|
Hey Idiot read what I posted.
Mr. Idiot type join spectate in console, u would know if u read my post that you cannont press any buttons or do anything. rep -1
|
|
|
|
|
|
#782 | |
![]() Join Date: Nov 2009
Reputation: 0
Posts: 2
|
Quote:
Um.. Yeah, I guess I could do that, but I thought the point of this thread was to let valve know about bugs. Maybe I'm mistaken. I mean, it's at least a valid bug, a user shouldn't have to modify a game's internal files to have a setting stay the same whenever the game is updated, unless the update changes something about the setting in question. Last edited by ToMoBoBo : 11-03-2009 at 08:14 PM. |
|
|
|
|
|
|
#783 |
![]() Join Date: Sep 2009
Reputation: 0
Posts: 7
|
|
|
|
|
|
|
#784 |
![]() Join Date: Apr 2009
Reputation: 14
Posts: 354
|
|
|
|
|
|
|
#785 | |
![]() Join Date: May 2007
Reputation: 55
Posts: 951
|
Quote:
Just thought you might like a workaround. |
|
|
|
|
|
|
#787 |
![]() Join Date: May 2007
Reputation: 55
Posts: 951
|
|
|
|
|
|
|
#788 |
![]() Join Date: Mar 2009
Reputation: 39
Posts: 650
|
Been busy as of late, so that's my excuse for no updates. However, nothing MAJOR has really come up so all's well right? (I still read every posts as you guys post them, just don't reply immediately.) Also, I think I will make my changes to the op wording rather soon. Here is the update notes, enjoy...
@Grim Fixed as of last update, let me know if it comes up again @justin Not a valve issue at this point, FaN works fine for everyone else. @plop er kay.... IF you refering to the pyros flames looking like squares after playing on some custom maps/mods, then that's not a valve issue. However, if while playing pyro you have the urge to eat your flames, that's purely YOUR issue. ;P @Menen Proof or another person to confirm please (counter proof if availible) @Boom listed and fixable @meganman Counter proof accepted... menen has been shot down... (poof) @Krogahn Adding @Watermelcon Picture please @kimd Other confermation please. @Octa already listed @Vehementus Adding @aliriza Ok... still listed @Sgt Shrapnel I think this falls under the current no hands heavy bug. Seems like the same underlying issue @Valheru Thanks for confirming, adding @megamanherber ...that's not a fake crit... that's just pyro critical afterburn glitch... fake crits is when your firing your minigun or flamethrower and you have critical boolits or flame but your doing normal damage. @Echomorphine Hack? Delayed achievement? Could someone shed some light onto this? @TheFlameWolf This could be either way, you could say the spy getting the telefrag is unfair or having the engie get the telefrag is unfair. HOWEVER the spy cannot telefrag other enemies (like a demoman) and this means a majority of the time, the enemies position takes priority over the spies, expect in this case which makes it a bug until valve says other wise. (and since valve ignores me... it may be here for awhile) @PontifiCat I hate this recurring bug with reloads, will be making a over all bug for this soon (and one that covers all the little language bugs). @ToMoBoBo Adding, but just do mookau's fix, I doubt this will get fixed @Number11th This a steam bug, sorry mate. @karnyboy Listed in general if i'm not mistaken @rockman please back off, it's an honest mistake. @rockman Need proof for both, have not heard of anything simular @Pikablu joining with similar bug @benetti32 On alltalk servers, if a spy speaks then that appears. @Moore and michael89 First the picture is fine. Secondly, truncate refers to restricting the amount of demical places behide a number. (Pi truncated to 2 places becomes 3.14). I haven't seen this used for text before, but I guess it makes sence... Lastly, I have reached the character limit (2000) in general therefore, this will (lightly) be touched by my general language bug that I'll be adding soon. @Therealgarry HEY, I say boolit all the time. Mocking heavy is fun time. @Mookau I might, you never know.... @Slig Thank you, i'd rep you but mookau covered that... ah what the heck @Mookau Yes, you really should remind him soon, where is he? Note to private messagers, I don't need you seeing graphical bugs here. Just make a post please. Unless you think something is an exploit or need my help with something, filling my box with minor this just makes it harder for me to respond. (I have to wait a minute between each response and reply 'Added' to 5 bugs get's annoying quickly (yes that sounds petty, but my time is worth a lot to me (yes that sounded elitist bit, so be it))) And I will reply to those guys tomarrow/fridayish. Last edited by themarcuslove : 11-04-2009 at 04:23 PM. |
|
|
|
|
|
#789 |
![]() Join Date: Oct 2009
Reputation: 0
Posts: 7
|
Hey Ive been having a problem in tf2. All surfaces are neon green. That is to say all floors and walls but, things like the turbines in turbine or a pile of hay in harvest are normal colors could anyone help me here?
|
|
|
|
|
|
#790 |
![]() Join Date: Mar 2009
Reputation: 39
Posts: 650
|
Not the place for this, please go to the support threads.
|
|
|
|
|
|
#791 |
![]() Join Date: May 2007
Reputation: 55
Posts: 951
|
Seriously, add on the original post that people should pm me or start a new thread on those kinds of issues (computer specific/non-tf2 related glitches). I'd be happy to help where I can. (I wish the mods had taken my suggestion of a subforum for tech support.)
|
|
|
|
|
|
#792 |
![]() Join Date: Aug 2009
Reputation: 0
Posts: 48
|
I don't know whether it's me or what but EVERY FREAKING TIME I get a headshot or two with the ambassador... actually, it doesn't matter what I get, the count for headshots with the ambassador stays 1. I've gotten 7. It stayed there a bit, then disappeared. So now, when I get 2, it says, HEY YOU HAVE A NEW RECORD FOR HEADSHOTS. Then drops to 1. When I get 1 headshot it says that I tied my record for headshots.
geez |
|
|
|
|
|
#793 | |
![]() Join Date: May 2009
Reputation: 22
Posts: 147
|
Quote:
|
|
|
|
|
|
|
#794 | |
![]() Join Date: Mar 2009
Reputation: 39
Posts: 650
|
Quote:
|
|
|
|
|
|
|
#795 | |
![]() Join Date: Mar 2009
Reputation: 39
Posts: 650
|
Quote:
Just so everybody (who bother to read these posts) is aware, I have a new mini section. It's called general general located right under general. This if for all stupid bugs are are vaguely connected but take up 100 characters to list all the examples. For example, language bugs are all lumped together. I may change the wording soon, but I think reaching the char. limit for general is ridiculous as all the bugs are just stupid graphical bugs that I have to list. Also to combat my char. limit, I got rid of a chunk of fixed bugs that I missed removing and some rare bugs that are out there and aren't worth fixing or noticeable (and only if I had to). Warning: I may soon reword a bunch of minor bugs (that likely will never be fixed) and only include the bare minimum to convey the bug or a screen shot if available. Assuming I reach my char. limit again. Keep posting, be kind, have fun in tf2. -Marcus |
|
|
|
|
![]() |
«
Previous Thread
|
Next Thread
»
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|
All times are GMT -8. The time now is 04:28 AM.









Linear Mode
