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#1 |
![]() Join Date: Aug 2009
Reputation: 1
Posts: 170
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Transparent Objects?
I booted up Ep2 on my new OS (Windows 7 64bit) today, and I noticed something weird. After opening the train car's door with the grav gun just after being given it by Alyx, the crows that spawn and fly away into the citadel skybox were...transparent. I was like, OK... and continued into the mine. When I came upon the site of the antlion/zombie battle (where alyx remarks "A safe haven it's not."), the fast zombie corpses were also transparent. The antlions and normal zombie corpses were fine, but the fast zombies weren't. I don't mean that they were wireframes. They have their textures and everything, but you can see through them. Anyone else encounter this/know a fix?
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#2 |
![]() Join Date: Oct 2007
Reputation: 20
Posts: 769
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System specs? This was a known problem with nvidia drivers when forcing transparency multisampling from the control panel. Better yet, if your forcing any thing on any setup (ati, nvidia) better just to adjust them in game.
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#3 |
![]() Join Date: Oct 2007
Reputation: 13
Posts: 106
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Someone else had this problem a while ago... I don't remember if the problem was ever resolved or not.
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#4 |
![]() Join Date: Sep 2009
Reputation: 0
Posts: 18
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I had that problem in Episode 2 only. It was caused by multisampling. Set it to either none or supersampling and the problem disappears.
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