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Old 11-05-2009, 04:50 PM   #796
RockMan ZX
 
Join Date: Aug 2009
Reputation: 3
Posts: 93
Date happened: (11/05/09)
Section: (Dustbowl Stage 3)
Severity: (10)
Description: (This bug makes the door in the red spawn stay open even after the first point is captured. It's good and bad, your teammates can go to the blue base faster, but can be easily spawn killed. Luckily it's only one spawn.)
Screens shot/Video (http://s694.photobucket.com/albums/v...stbowl0000.jpg)
Special Notes: (The picture is complete proof. However, I will not divulge the secret of how to do this. Anybody like forum admin or some one popular in the forum I can tell?
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Old 11-05-2009, 04:57 PM   #797
RockMan ZX
 
Join Date: Aug 2009
Reputation: 3
Posts: 93
Date happened: (09/02/09)
Section: (Badwater Basin, Gold Rush)
Severity: (m)
Description: (This is a graphical bug which makes it look like certain walls, floors, and props which you can walk on disapear. IE stairs.)
Screens shot/Video (http://s694.photobucket.com/albums/v...dwater0000.jpg and http://s694.photobucket.com/albums/v...dwater0001.jpg)
Special Notes: (This has happened to a lot of people, even a whole server once. The invisible stair case is still functional, but other things are invisible to like barrels, signs, and gates, if someone could take some screen shots, that would me appreciated.)
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Old 11-05-2009, 08:35 PM   #798
themarcuslove
 
Join Date: Mar 2009
Reputation: 39
Posts: 650
^Taken care of megaman
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Old 11-05-2009, 09:11 PM   #799
RockMan ZX
 
Join Date: Aug 2009
Reputation: 3
Posts: 93
Hey how'd you know. Anyway, You got my pm right?
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Old 11-06-2009, 06:09 AM   #800
BillyBob
 
Join Date: Dec 2008
Reputation: 23
Posts: 105
"Sometimes, when you put a full server on Auto-Retry, it will auto-connect you even if the server is still full."

I think sometimes this happens because someone else was auto retrying too and he join the server before you could.. i could be wrong..
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Old 11-06-2009, 06:28 AM   #801
Odgor
 
Join Date: Jan 2009
Reputation: 17
Posts: 952
Quote:
Originally Posted by RockMan ZX View Post
Date happened: (09/02/09)
Section: (Badwater Basin, Gold Rush)
Severity: (m)
Description: (This is a graphical bug which makes it look like certain walls, floors, and props which you can walk on disapear. IE stairs.)
Screens shot/Video (http://s694.photobucket.com/albums/v...dwater0000.jpg and http://s694.photobucket.com/albums/v...dwater0001.jpg)
Special Notes: (This has happened to a lot of people, even a whole server once. The invisible stair case is still functional, but other things are invisible to like barrels, signs, and gates, if someone could take some screen shots, that would me appreciated.)
I've had that happen to me on exactly that spot.
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Old 11-06-2009, 06:34 AM   #802
Mookau
 
Join Date: May 2007
Reputation: 55
Posts: 951
Quote:
Originally Posted by BillyBob View Post
"Sometimes, when you put a full server on Auto-Retry, it will auto-connect you even if the server is still full."

I think sometimes this happens because someone else was auto retrying too and he join the server before you could.. i could be wrong..
Thats exactly what happens, yes. Also, this doesn't belong here, thats steam related, not tf2 related.
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Old 11-06-2009, 11:04 AM   #803
themarcuslove
 
Join Date: Mar 2009
Reputation: 39
Posts: 650
@Megaman, yea, got it and took care of it
@Billy and mookau Yea, good think it didn't have that on the list... he he.. (removing)
@Odgor Thanks, that's on the list still so.... thanks
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Old 11-06-2009, 11:10 AM   #804
Joelparis
 
Join Date: Nov 2009
Reputation: 0
Posts: 2
I can only play TF2 on one map, as soon as i quit the game/disconnect the server or join another server it crashes, and i need to restart my computer.
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Old 11-06-2009, 11:18 AM   #805
themarcuslove
 
Join Date: Mar 2009
Reputation: 39
Posts: 650
Quote:
Originally Posted by Joelparis View Post
I can only play TF2 on one map, as soon as i quit the game/disconnect the server or join another server it crashes, and i need to restart my computer.
Tough luck man, unless mookau knows what to do, go the the support threads. This is a bug list not a tech support list. Nothing I can do here. Feel free to make a thread here and see if anyone helps.
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Old 11-06-2009, 06:58 PM   #806
JUDDERMAN
 
Join Date: Sep 2007
Reputation: 0
Posts: 5
Date happened: 11/05/09
Section: General
Severity: 8/10
Description: Character models have this weird white "tint" on them and it looks out of place/glitched. Also certain parts of the level are discolored.
Screen Shots: http://i3.photobucket.com/albums/y92..._2fort0012.jpg , http://i3.photobucket.com/albums/y92..._2fort0009.jpg , http://i3.photobucket.com/albums/y92..._2fort0008.jpg , http://i3.photobucket.com/albums/y92..._2fort0007.jpg , http://i3.photobucket.com/albums/y92...eryard0001.jpg , http://i3.photobucket.com/albums/y92...eryard0000.jpg
Special Note: I noticed that this only happens if I don't put "-dxlevel 90" in my launch options (I was on dxlevel 80 due to my video card but I got a new one). If I leave it in, the bug doesn't appear.

Is there any way to fix this?
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Old 11-06-2009, 07:16 PM   #807
Mookau
 
Join Date: May 2007
Reputation: 55
Posts: 951
Quote:
Originally Posted by JUDDERMAN View Post
Date happened: 11/05/09
Section: General
Severity: 8/10
Description: Character models have this weird white "tint" on them and it looks out of place/glitched. Also certain parts of the level are discolored.
Screen Shots: http://i3.photobucket.com/albums/y92..._2fort0012.jpg , http://i3.photobucket.com/albums/y92..._2fort0009.jpg , http://i3.photobucket.com/albums/y92..._2fort0008.jpg , http://i3.photobucket.com/albums/y92..._2fort0007.jpg , http://i3.photobucket.com/albums/y92...eryard0001.jpg , http://i3.photobucket.com/albums/y92...eryard0000.jpg
Special Note: I noticed that this only happens if I don't put "-dxlevel 90" in my launch options (I was on dxlevel 80 due to my video card but I got a new one). If I leave it in, the bug doesn't appear.

Is there any way to fix this?
Doesn't really belong in this thread, once again... But hey, you can try dxlevel 95 and pm me the results. If that doesn't work, pm me your computer specs and I'll look into it further.
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Old 11-06-2009, 07:28 PM   #808
themarcuslove
 
Join Date: Mar 2009
Reputation: 39
Posts: 650
judderman
Yea, mookau cut me to the chase...
so... yea...
O|< >|O
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Old 11-06-2009, 08:36 PM   #809
Therealgarry
 
Join Date: Sep 2009
Reputation: 0
Posts: 7
I'm having a kind of big problem. Whenever I play, no matter what map, all player model textures are hazy and indistinct, and it is often difficult to tell my team from their team because the colors are almost all white. Any suggestions on why this is?
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Old 11-06-2009, 08:53 PM   #810
themarcuslove
 
Join Date: Mar 2009
Reputation: 39
Posts: 650
Quote:
Originally Posted by Therealgarry View Post
I'm having a kind of big problem. Whenever I play, no matter what map, all player model textures are hazy and indistinct, and it is often difficult to tell my team from their team because the colors are almost all white. Any suggestions on why this is?
Not the place. Make a tech thread either here or in the tech treads.
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