Steam Users' Forums The Horrible Shocking Truth
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 01-05-2010, 01:27 PM #1 MrSword1      Guest Posts: n/a The Horrible Shocking Truth I have discovered something UTTERLY EVIL. Build any room, except the hanger, haven't tried it with a hanger yet. You see the "reflective" floor right? No you don't because it's all a lie. All of it. If you have an object you can see it's reflection, but what you are seeing is not it's actual reflection, you are seeing a duplicate object through the transparent floor!(hypothesis). If you place and/or move a Pop up trap you can see a larger portion of the trap underground than above ground. This proves the ground is transparent.(proof) Now that you have the trap in place if you look closely you can still see the box down there, it is the same color as it's surroundings but it's there. Now position a minion on the trap. You can see him on top but underneath witness his double being engulfed by the pop-up trap! If it were a reflection not a transparent floor, this wouldn't happen at all! This proves the floor is not reflective.(proof) TL;DR ALL OF THE FLOORS ARE TRANSPARENT AND EVERYTHING* YOU CREATE IN YOUR BASE HAS A DUPLICATE UNDER THE FLOOR! THE FLOOR IS NOT REFLECTIVE, IT'S TRANSPARENT.(conclusion) * with a few exceptions such as the pop up trap is not a complete mirror image. This is positively evil in every way!
 01-05-2010, 02:03 PM #2 U.I.M.A   Join Date: Dec 2005 Reputation: 10 Posts: 61 *removes glasses* My god...
 01-05-2010, 04:44 PM #3 CaptainDingo   Join Date: Jan 2008 Reputation: 696 Posts: 5,958 Quite evil, yes. But it's obvious why they made it like this. Perfectly sharp reflections take a giant wad of power to produce. More than it takes to just make duplicates? I DO NOT KNOW. But if you wanted, you could probably boost your FPS by 25-50% just by turning off these EVIL FALSE REFLECTIONS by drawing almost half as many objects on-screen. Personally I keep my floor reflections off because I've never personally seen a tiled floor so shiny that it looks like a mirror, so it's slightly distracting.
 01-07-2010, 10:16 AM #4 MrSword1      Guest Posts: n/a BREAKING NEWS!!! MORE PROOF THAT THIS IS TRUE. I have just been informed of the following. 1. Switch to yellow or red alert 2. Have a guard (haven't tried for mercenary/marksman) pick up a gun 3. Wait for him to pass out (not die) 4. Observe how his gun clips through the floor, but more importantly, how his duplicate's gun clips though the floor!
 01-07-2010, 11:08 AM #5 ArecBalrin   Join Date: Nov 2008 Reputation: 60 Posts: 899 Even in death, Maxis are lying to us.
 01-17-2010, 12:17 PM #6 DarkSwordmaster   Join Date: Jun 2008 Reputation: 0 Posts: 45 This seems like a horrible mismanagement of budget. I mean, if I've been buying TWO of everything, just so I can put one beneath my floors, I figure I could have just bought one and saved half my money. I'm going to have to fire my accountant. Where are my matches?
01-18-2010, 04:25 AM   #7
daniu

Join Date: May 2009
Reputation: 145
Posts: 1,269
Quote:
 Originally Posted by MrSword1 ALL OF THE FLOORS ARE TRANSPARENT AND EVERYTHING* YOU CREATE IN YOUR BASE HAS A DUPLICATE UNDER THE FLOOR! THE FLOOR IS NOT REFLECTIVE, IT'S TRANSPARENT.(conclusion) This is positively evil in every way!
You call that evil?
I just found out that you don't actually build the base at all!
It's just an image coming from your monitor which is projected onto your retina!
And all those "minions" that Maxis promised we would be able to recruit? Just a bunch of numbers, zeros and ones!

 01-23-2010, 10:19 PM #8 AXidenT      Join Date: Dec 2008 Reputation: 48 Posts: 646 This is quite the shocking revelation...
 01-30-2010, 10:18 AM #9 Novatheorem   Join Date: Apr 2009 Reputation: 0 Posts: 48 And I thought I was an Evil Genius...
 02-04-2010, 09:26 AM #10 Tarzool   Join Date: Nov 2007 Reputation: 1 Posts: 125 yeah more important is the fact that there is another evil genius in my base below my floor trying to dupe me into thinking I'm seeing reflections. Perhaps he's the one that tells my workers to stand on existing objects about to be placed while they drop there current object to be placed, only to be told to move by another worker who is trying to place the object he's standing on from the object that is originally being placed there by standing around arguing on who's going to move next while standing on more objects that are trying to be placed!? another question is why isn't this mirror making evil genius on the pay roll to organize the super agents?
 02-05-2010, 05:27 AM #11 jc3zx      Guest Posts: n/a but how do the agents come through the holes, is this some sort of gateway that we have not been told about... some gateway to horrible c4 explosions in my/our/reflections power plant. Or perhaps some other Nice Genious Dimension ! eek
 12-16-2010, 06:06 AM #12 Mistychan      Join Date: Jul 2010 Reputation: 2 Posts: 207 so wait.....there are 2 Eiffel towers? WHAT HAS SIENCE DONE?!
12-25-2010, 05:14 PM   #13
BlueToast

Guest
Posts: n/a
Quote:
 If you have an object you can see it's reflection, but what you are seeing is not it's actual reflection, you are seeing a duplicate object through the transparent floor!(hypothesis).
It's kind of obvious that it isn't shader-based reflections.

 12-27-2010, 09:59 AM #14 ZeroPike   Join Date: Feb 2010 Reputation: 56 Posts: 182 I think its a pretty clever graphics trick.
01-03-2011, 09:15 AM   #15
Undying Zombie

Join Date: Mar 2007
Reputation: 110
Posts: 1,845
Quote:
 Originally Posted by MrSword1 I have discovered something UTTERLY EVIL. Build any room, except the hanger, haven't tried it with a hanger yet. You see the "reflective" floor right? No you don't because it's all a lie. All of it. If you have an object you can see it's reflection, but what you are seeing is not it's actual reflection, you are seeing a duplicate object through the transparent floor!(hypothesis). If you place and/or move a Pop up trap you can see a larger portion of the trap underground than above ground. This proves the ground is transparent.(proof) Now that you have the trap in place if you look closely you can still see the box down there, it is the same color as it's surroundings but it's there. Now position a minion on the trap. You can see him on top but underneath witness his double being engulfed by the pop-up trap! If it were a reflection not a transparent floor, this wouldn't happen at all! This proves the floor is not reflective.(proof) TL;DR ALL OF THE FLOORS ARE TRANSPARENT AND EVERYTHING* YOU CREATE IN YOUR BASE HAS A DUPLICATE UNDER THE FLOOR! THE FLOOR IS NOT REFLECTIVE, IT'S TRANSPARENT.(conclusion) * with a few exceptions such as the pop up trap is not a complete mirror image. This is positively evil in every way!
Just to let you know.. that's how DN3D had the mirrors work if I remember correctly.. but that's been soo long I can easily be wrong on that..

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