Go Back   Steam Users' Forums > Steam Game Discussions > M - P > Medal of Honor series

Reply
 
Thread Tools Display Modes
Old 06-16-2010, 01:28 PM   #1
BugOfen_
 
Guest
Posts: n/a
This is why MoH MP won't be better then BC2 (real facts no childish BS)

So,
This Topic is like a Test for me, (To see if I will be right or not)
After School I wan't to work with or for PC-Games so you can trust me if I say, I know a lot about the technics and so on. (blablabla)

Back to Topic:
We know MoH:MP is developed by Dice,
I like Dice and I don't want to talk them down but:
We all know Dice's coding is special.
Their engines and their coding fit to their games but not to MoH.
Why?
MoH:MP is a close-range game and Dice's coding never worked very well in close range.
I don't say it's bad but it never felt real. (only close range. Mid/long-range were always very good!)
Take a look at the Battlefield series.
mid - longrange combat works well and feels good while closerange combat always felt kinda "wobbly", The Movementcoding, The hitboxes.

I could be wrong if the Maps in MoH:MP won't be complex but what I saw in the Videos was a smaller sized map.

Edit: Battlefield forums: I love bc2, even with it's failures it's an awesome game (My MP-Game of the Year)

Last edited by BugOfen_: 06-16-2010 at 01:43 PM.
 
Reply With Quote
Old 06-16-2010, 01:34 PM   #2
Beezy
 
Join Date: Aug 2009
Reputation: 319
Posts: 2,296
You should play more SDM.

Close range action makes BC2 fun.

For me anyway.
Beezy is offline   Reply With Quote
Old 06-16-2010, 01:36 PM   #3
Twombly
 
Join Date: Mar 2010
Reputation: 109
Posts: 1,261
I loved my shotgun in 2142, don't know what you're talking about.
Twombly is offline   Reply With Quote
Old 06-16-2010, 01:36 PM   #4
Ciaos
 
Join Date: Apr 2009
Reputation: 907
Posts: 6,116
Close range is great. Giess you've never ran around in Squad DM on Isla Inocentes with Saiga + Extended Mags.
Ciaos is offline   Reply With Quote
Old 06-16-2010, 01:37 PM   #5
SpunkyKuma
 
Join Date: Feb 2008
Reputation: 111
Posts: 4,585
The Saiga, USAS12, 870 and the AKS74U says otherwise, they're nasty close range weapons. There's also a few other good weapons that I left out.
SpunkyKuma is offline   Reply With Quote
Old 06-16-2010, 01:39 PM   #6
BugOfen_
 
Guest
Posts: n/a
I don't say Close range is bad.
I just say I doesn't feel right.

In BC2 The houses are not complex, but imagine a house with many corners and things. That won't work with the Frostbite engine..

I really hope I'm wrong and Dice improve the Coding for Close Range, but honestly I don't think this will happen.

Last edited by BugOfen_: 06-16-2010 at 01:41 PM.
  Reply With Quote
Old 06-16-2010, 01:42 PM   #7
watchmedie
 
Banned
Join Date: Jan 2010
Reputation: 40
Posts: 1,112
Quote:
Originally Posted by Beezy View Post
You should play more SDM.

Close range action makes BC2 fun.

For me anyway.
Yeah SDM in bc2 is awesome.
watchmedie is offline   Reply With Quote
Old 06-16-2010, 01:42 PM   #8
IR Baboon
 
 
 
Join Date: Feb 2010
Reputation: 54
Posts: 805
Quote:
Originally Posted by SpunkyKuma View Post
The Saiga, USAS12, 870 and the AKS74U says otherwise, they're nasty close range weapons. There's also a few other good weapons that I left out.
Close range as in a few feet of you yes, assuming the hit registers fine. But Nose to nose the game acts really strangely when fighting off an enemy (Made a lot more noticeable since a lot of people don't try to knife anymore).
IR Baboon is offline   Reply With Quote
Old 06-16-2010, 02:06 PM   #9
Steeljubei
 
Guest
Posts: n/a
i like cheese. Esp. when its close range.
  Reply With Quote
Reply

Go Back   Steam Users' Forums > Steam Game Discussions > M - P > Medal of Honor series


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is Off
HTML code is Off



All times are GMT -7. The time now is 07:20 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Site Content Copyright Valve Corporation 1998-2014, All Rights Reserved.