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#1 |
![]() Join Date: Mar 2008
Reputation: 360
Posts: 1,320
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Epic released Gears of War in November 2007. They decided to use LIVE! services. Just like the console version. The Games for Windows LIVE! was barely starting, many players have faith in it, but the system was barely a fiasco.
So then back in January 2009 they decided to integrate STEAMworks into Unreal Tournament IIII. The Community was very happy and even the game was hugh improved due to the new update. What now?! In February 2011 Bulletstorm is going to be released and GFWL are back again. While VALVe have been improved STEAM a lot in just one year, Microsoft have the same crappy system that had in 2007. Why EPIC is using GFWL? What do you think about it? |
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