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Old 04-20-2011, 06:51 PM   #1
GrownupLawolf
 
 
 
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Very Interesting MP Console Commands - Competitive MP?

I just checked the Portal 2 console commands. It's just too fun playing around with all the variables.
I've stumbled upon two variables which seem very... interesting.
Quote:
"sv_portal_race_checkpoint_model_scale" = "2.0f" game cheat
"sv_portal_shot_fizzles_enemy_portals" = "0" game - [PORTALMP] Your portal shots will fizzle any enemy player portals that they hit
"sv_portal_shot_push" = "-1" game - [PORTALMP] Amount of force to apply to a player if your shot hits them. <= 0 pas
Amount of force to apply to a player if your shot hits them? So we could possibly push around people. Also, placing a portal fizzles enemy portals.
King of the Hill anyone?

And then we also got a "race_checkpoint_model_scale". Race! That would be too awesome.

Last edited by GrownupLawolf: 04-20-2011 at 06:56 PM.
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Old 04-20-2011, 06:55 PM   #2
GrownupLawolf
 
 
 
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I'm not going to let this thread die that soon.
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Old 04-20-2011, 06:56 PM   #3
Vitreosity
 
 
 
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The portal push could be a cool addition to a mod, such as a deathmatch map or something.
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Old 04-20-2011, 06:56 PM   #4
W-
 
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Interesting competitive multi player scenarios would provide reason for decorating your characters...
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Old 04-20-2011, 06:57 PM   #5
tinsteelviper
 
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I'd imagine racing someone in portal
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Old 04-20-2011, 06:58 PM   #6
L0rv-
 
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At one point they planned to have some racing thing in the game, but it turned out to be really boring and awful so they killed it. I'm sure these are the remnants of that system.
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Old 04-20-2011, 06:59 PM   #7
Yov
 
 
 
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I like this. Imagine diving through some portals and blasting someone in the face with your portal, then jumping back through your portals and hitting them in the back less than a second later.

Or placing a portal underneath someone with the exit right in front of you or right in front of a spike wall.

Go ahead Valve. I'm interested.
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Old 04-20-2011, 07:05 PM   #8
Sciencejoe
 
 
 
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A bunch of Aperture bots styled like Atlas and P-Body vs test subject humans like Chell and Ratman?

That'd be a neat concept for deathmatch/racing.
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Old 04-20-2011, 07:07 PM   #9
phillipjfry6
 
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sv_portal_shot_push 9999999999999

Someone must try this. Immediately.
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Old 04-20-2011, 07:09 PM   #10
EstilhaS
 
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Quote:
Originally Posted by phillipjfry6 View Post
sv_portal_shot_push 9999999999999

Someone must try this. Immediately.
or -9999, magnet effect, ever wondered how they work? it's like that
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Old 04-20-2011, 07:09 PM   #11
squidgy617
 
 
 
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Sped-up high energy pellets bouncing everywhere. Create portals to bounce the pellets into your foes.

Also, crushing opponents with cubes.
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Old 04-21-2011, 09:06 AM   #12
Shrike Valeo
 
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Maybe if they had propulsion/repulsion gel on the maps as well to hinder people or give them advantages. maybe you get turrets that you can place. and crushers you can activate!
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