|
|
#1 |
|
Guest
Posts: n/a
|
Hello to all. I've started playing crasher about a week ago, and I must say I'm enjoying this little game quite a lot.
![]() Still, I've seen some things change during the last days of the sale: the initially small and friendly community has come closer to multiplayer standards, noob-calling and mum jokes included. Which brings me to my point: you should really start rethinking the way servers work, especially if you plan on giving free weekends away(great idea, btw). Some of the things I've encountered: -Players setting up very unbalanced teams "for the free XP" (and stats) -Players kicking high-lvls because they're afraid of them (!!) -Mass rage-quitting (that's an old one) -Getting kicked repeatedly when asking to equilibrate teams -Last second team changes that result in unbalanced matches, again for the XP and stats... So, in my opinion, you should not let players administer servers, it's only expected that some will abuse the system if they are allowed. Have the official servers set up with some kind of auto-balancing, a few servers for each map 24/7, and a few servers on map rotation. Have servers keep players in instead of having to reconnect after each match. And, of course, let players join mid-game to replace quitters. These changes would not only make a better game for us already playing, but would also help attract more people in: Imagine trying the demo for the first time, joining what seems to be an official server and, after enduring all the ready rage while you're trying to choose a car, getting kicked, or, even worse, getting thrown into a team that has no hope of winning. You'd probably never even bother launching the game again. That's it from me now, I'll probably be back with some more suggestions soon. ![]() Nice to meet you all, hope we meet in-game too. |
|
|
|
#2 | |
![]() Join Date: May 2009
Reputation: 40
Posts: 91
|
Quote:
|
|
|
|
|
|
|
#3 |
![]() Join Date: Jun 2009
Reputation: 16
Posts: 199
|
The developers have already talked about team management options mid-game. Players would be able to reconnect, and possibly people could join games in progress to fill in for players who have left (like DotA 2), as well as the possible option to swap teams mid-game.
The devs have a plan, and it will come in due time. |
|
|
|
|
|
#4 | |
|
Guest
Posts: n/a
|
Quote:
|
|
|
|
|
#5 | |
|
Guest
Posts: n/a
|
Quote:
Glad to hear about it, I hope we see those changes soon. |
|
|
|
|
#6 |
|
Guest
Posts: n/a
|
|
|
|
|
#7 |
![]() Join Date: Jun 2009
Reputation: 16
Posts: 199
|
|
|
|
|
|
|
#8 |
![]() Join Date: Apr 2011
Reputation: 110
Posts: 1,124
|
I've yet to play the game, but your post makes me not want to purchase the game if its not going to be very fun with players like that.
|
|
|
|
|
|
#9 | |
|
Guest
Posts: n/a
|
Quote:
Especially when you 2v5 a team.(Me being the 2)I haven't been playing much, but I heard this game isn't going too well currently. |
|
|
|
|
#10 |
![]() Join Date: May 2009
Reputation: 26
Posts: 311
|
Looks like the Devs lost their enthusiasm, they use to keep us updated.
I hate to see an indie company having a hard time, especially when company's like activision and EA pretty much burned so many people nobody is willing to take a chance anymore.... |
|
|
|
|
|
#11 | |
|
Guest
Posts: n/a
|
Quote:
I totally agree. I was afraid they'd gone bankrupt or something, but I just found out they are apparently having personnel changes (if this LinkedIn thing can actually be trusted) I sincerely hope we'll hear again from them soon. |
|
|
![]() |
|
||||||
| Thread Tools | |
| Display Modes | |
|
|