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#1 |
![]() Join Date: Jul 2008
Reputation: 0
Posts: 111
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Why the bad score?
After playing this game for a while, I am really enjoying it. I really don't understand why this game got such a bad score. It's easily one of the most innovative games I have ever played. Yes, it has some issues, but they don't make the game unplayable. I really think this game deserves more credit than it's getting right now.
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#2 |
![]() Join Date: Feb 2009
Reputation: 286
Posts: 2,171
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How far in are you?
Wait until the 8th/9th/10th hours. I also really enjoyed the game until that point. I cant get past 1 spot, even with the god mode cheat and all the time in the world.
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#3 |
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Banned
Join Date: Aug 2009
Reputation: 623
Posts: 1,980
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I really enjoyed the game, overall. I would have more rated it at 70-80s out of 100.
Just goes to show you can't really go by scores of the majority because you might be different from them as in what exact type of game and theme you like. |
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#4 |
![]() Join Date: Aug 2010
Reputation: 27
Posts: 52
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For me it go frustating:
- It gets laggy after loading sometimes - No way tp place down things safty. Sometimes it works sometime it makes a pull ![]() - When you are carrying a burning bottle you must be careful to not tocuh anything with it. - The long room with the two horitonal moving and two vertical moving laser arrays. I just hate it. Theese points destroys the whole fun with the game for me. |
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#5 |
![]() Join Date: Jan 2008
Reputation: 8364
Posts: 25,088
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It has some rough edges for sure, but it's a puzzle game not a shooter so it plays different naturally. Do I wish it were as polished as Portal is? Of course I do but if it ain't been polished by now, that isn't going to happen.
It's not like a typical game and needs to be approached as such.
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#6 |
![]() Join Date: Aug 2010
Reputation: 27
Posts: 52
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My short review:
Played on Normal dificulty. Most of the puzzles are not to hard to get them. But for two i had to look up: 1. The part with the 3 Turrent, where you can destry two of them with the laser array. I manged it to stop the third one and so i was not able to inflame the bottles. (But i needed to do that) 2. The final. I did not reconize that i have to hold the consoles. The difficulty was ok. The final was pretty easy. So here are my suggestions: To point 1: Make a flame somewhere so its not damn diffucult to inflame the bottles without blowing them up To point 2: The console display should indicate its loading. There should be the possibility to drop things savely. It happed often enough that i made a pull while dropping. Buring bottles should not explode directly while carryem then and touching a wall with it. Can the loading be done faster? I don't want to watch the loading screen ~30% of the whole playing time. First loading is ok and also loading of a new level, but restoring a state within the same level could be faster. So my score: 6 of 10. Idea for a possible sequal: At the end you have to make a choie: One is good the other is bad. What if Kevin and OSCAR are the same. What a epic twist it would be. |
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#7 |
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Banned
Join Date: Apr 2011
Reputation: 38
Posts: 112
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I enjoyed this game.
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#8 |
![]() Join Date: Jan 2011
Reputation: 0
Posts: 182
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I finished the game yesterday. Decent game but some of the parts of puzzles were really annoying. For example, those with turrets and when you had to be fast and jumpy..I can't say that fits into a puzzle game. I don't know but I think glitched my way into a victory once in a while.
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