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Old 05-19-2011, 12:30 AM   #1
Corey_Faure
 
Join Date: Aug 2010
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Posts: 53
Does this shader parameter exist?

You know how phong shows according to the light hitting the model? Well, I was wondering if there was a way to have a texture kind of reveal itself when it was facing you/light. I'm not quite sure the best way to put it in words, but say I wanted to make a 3D Earth that had two textures, night and day. The lower the light level, the more the night texture would fade in on the low-lit side.

Is this possible?
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