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#181 |
![]() Join Date: Apr 2011
Reputation: 0
Posts: 54
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Yeah, I main Pyro, and I'm mostly pulling the team and soloing the other team as Pyro, while throwing in some support. Flare is also really powerful for people who can aim.
Adding to the craze: Since we're making airblast extinguish enemies, why not add bullet penetration for Heavy? |
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#182 |
![]() Join Date: Feb 2011
Reputation: 298
Posts: 1,049
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The Medic should be able to heal and uber enemies as well according to this logic.
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#183 |
![]() Join Date: Jan 2009
Reputation: 50
Posts: 756
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And demomens pipes should hit teammates. And the huntmans should do the same.
ANd the SNipers aims hould shake. ANd the heavy should die of a heart attack. And the pyro should have cancer from asbestos. And jarate should not do mini crits. And the Scouts Bonk! punch should kill him. And the spy should not go invisible. And the Demoman should not gain power form heads. Etc etc |
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#184 |
![]() Join Date: May 2012
Reputation: 28
Posts: 249
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NO!!! BURN ALL UR ENEMIES!!! NO MERCY!!!
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#185 |
![]() Join Date: Dec 2010
Reputation: 364
Posts: 3,462
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Necromancy eh?
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#186 |
![]() Join Date: May 2011
Reputation: 596
Posts: 2,659
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No it shouldn't.
It shouldn't extinguish allies either. |
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#187 |
![]() Join Date: Apr 2010
Reputation: 840
Posts: 9,430
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#188 |
![]() Join Date: May 2011
Reputation: 596
Posts: 2,659
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#189 |
![]() Join Date: Apr 2010
Reputation: 840
Posts: 9,430
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#190 | |
![]() Join Date: May 2011
Reputation: 596
Posts: 2,659
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Quote:
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#191 |
![]() Join Date: Apr 2010
Reputation: 840
Posts: 9,430
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Buff: Your fire can't be airblasted out
Nerf: Your airblast no longer puts out fire. nerf+buff=neutral And anyway all they need to do is give afterburn some kind of ramp-up or whatever. Make it do normal damage for the first second, then increase dramatically over each tick. Or else just make it deal more afterburn damage for the same amount of time. |
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#192 | |
![]() Join Date: Oct 2011
Reputation: 190
Posts: 1,712
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Quote:
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#193 | ||
![]() Join Date: May 2011
Reputation: 596
Posts: 2,659
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Quote:
A buff is something making a class/weapon/mechanic more effective. And airblast extinguishing made afterburn less effective, which made the Pyro a bit less effective. And that's a nerf, not a buff. You might mixed something up. Or do you really want to tell me that "other Pyros do less damage too" is an upside? Because put that way the +10% extra damage on the flamethrower would be a nerf for the Pyro because enemies now do more damage too. Quote:
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#194 |
![]() Join Date: May 2010
Reputation: 1053
Posts: 4,160
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#195 |
![]() Join Date: Aug 2012
Reputation: 0
Posts: 42
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And while were at at we can make the Buff Banner give enemies mini-crits also!
________No__________ |
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