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#16 |
![]() Join Date: Apr 2009
Reputation: 17
Posts: 177
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I am a keyboard user aswell
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#17 |
![]() Join Date: Feb 2005
Reputation: 25
Posts: 6,263
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I have worked out why I am struggling so badly on some levels! It’s the controls. I hit left and it goes too far but just one push of right over corrects that so then I am facing too far right, hit left and it over corrects again. It means that some times when I need a straight entrance I can't get one as it’s not possible to actually get the thing to the centre.
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#18 |
![]() Join Date: Apr 2009
Reputation: 17
Posts: 177
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That has little to do with using a keyboard.
The length of you hitting it makes a big difference and this game is very sensitive to every millisecond ![]() If you need to make a correction then you've already made a mistake. Try to turn in a way that you don't need to struggle with left and right to continue your path. And yes even for me flying in a straight line is the hardest thing to do in this game, especially at high speeds. Although i don't see how this is relevant for Xmas-1D. |
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#19 |
![]() Join Date: Feb 2005
Reputation: 25
Posts: 6,263
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you need to make quick turns but after I let go of the key to turn the things still carrys on turning. I quick tap to correct this but it does the same in the other direction
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#20 |
![]() Join Date: Apr 2009
Reputation: 17
Posts: 177
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Weird... never noticed that on my end.
In fact i think this game is very precise in its controls and reacts exactly the way i want it to. Maybe you confuse automatic turning with gravity pulling you down? |
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#21 | |
![]() Join Date: May 2009
Reputation: 75
Posts: 517
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Quote:
That was the last coin I got.Hey Jay, have you tried the scrapyard yet? Some of those levels make the hard-to-get coins look like EZ mode I didn't even bother with 4-3 or 4-4.
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