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#1 |
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Join Date: Dec 2010
Reputation: 0
Posts: 4
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Failed to launch Win 7 (64 Bit)
The process remain in the task manager with about 6 MB used and some cpu time, but no window opens up (or windows task appear).
No error message appears at the screen. My graphic card is a ATI 5700 series (so this should not be the cause of the problems). I have a dual screen system, but the problem remains, if I disable one monitor. Is there something I can do to avoid this error? |
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#2 |
![]() Join Date: Jun 2008
Reputation: 43
Posts: 739
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Works on that OS for me, and with a 5770, 5870 or 6870.
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#3 |
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Join Date: Dec 2010
Reputation: 0
Posts: 4
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content of gameOverlayRenderer.log (most current log file)
This is the content of the game overlay renderer.log (it is the most current log file)
Sun Dec 05 08:30:37 2010 UTC - Module file name: C:\Program Files (x86)\Steam\GameOverlayRenderer.dll Sun Dec 05 08:30:37 2010 UTC - GameID = 57800 Sun Dec 05 08:30:37 2010 UTC - System page size: 4096 Sun Dec 05 08:30:37 2010 UTC - Hooking SetCursorPos, GetCursorPos, ShowCursor, and SetCursor Sun Dec 05 08:30:37 2010 UTC - Hooking GetRawInputBuffer calls Sun Dec 05 08:30:37 2010 UTC - Game is using D3D9 or D3D9Ex, preparing to hook. Sun Dec 05 08:30:37 2010 UTC - Game is using dinput8, preparing to hook. Sun Dec 05 08:30:37 2010 UTC - Modules at GameOverlayRenderer.dll attach Sun Dec 05 08:30:37 2010 UTC - 01: Doc Clock.exe Sun Dec 05 08:30:37 2010 UTC - 02: ntdll.dll Sun Dec 05 08:30:37 2010 UTC - 03: kernel32.dll Sun Dec 05 08:30:37 2010 UTC - 04: KERNELBASE.dll Sun Dec 05 08:30:37 2010 UTC - 05: steam_api.dll Sun Dec 05 08:30:37 2010 UTC - 06: ADVAPI32.dll Sun Dec 05 08:30:37 2010 UTC - 07: msvcrt.dll Sun Dec 05 08:30:37 2010 UTC - 08: sechost.dll Sun Dec 05 08:30:37 2010 UTC - 09: RPCRT4.dll Sun Dec 05 08:30:37 2010 UTC - 10: SspiCli.dll Sun Dec 05 08:30:37 2010 UTC - 11: CRYPTBASE.dll Sun Dec 05 08:30:37 2010 UTC - 12: SHELL32.dll Sun Dec 05 08:30:37 2010 UTC - 13: SHLWAPI.dll Sun Dec 05 08:30:37 2010 UTC - 14: GDI32.dll Sun Dec 05 08:30:37 2010 UTC - 15: USER32.dll Sun Dec 05 08:30:37 2010 UTC - 16: LPK.dll Sun Dec 05 08:30:37 2010 UTC - 17: USP10.dll Sun Dec 05 08:30:37 2010 UTC - 18: Carbon.dll Sun Dec 05 08:30:37 2010 UTC - 19: ole32.dll Sun Dec 05 08:30:37 2010 UTC - 20: OLEAUT32.dll Sun Dec 05 08:30:37 2010 UTC - 21: d3d9.dll Sun Dec 05 08:30:37 2010 UTC - 22: VERSION.dll Sun Dec 05 08:30:37 2010 UTC - 23: d3d8thk.dll Sun Dec 05 08:30:37 2010 UTC - 24: dwmapi.dll Sun Dec 05 08:30:37 2010 UTC - 25: WINMM.dll Sun Dec 05 08:30:37 2010 UTC - 26: DINPUT8.dll Sun Dec 05 08:30:37 2010 UTC - 27: MSVCR90.dll Sun Dec 05 08:30:37 2010 UTC - 28: IMM32.DLL Sun Dec 05 08:30:37 2010 UTC - 29: MSCTF.dll Sun Dec 05 08:30:37 2010 UTC - 30: GameOverlayRenderer.dll Sun Dec 05 08:30:37 2010 UTC - ---------------------------- Sun Dec 05 08:30:37 2010 UTC - Found GetModuleHandleEx |
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#4 |
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Stickmen Studios
Join Date: Oct 2010
Reputation: 8
Posts: 19
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Hi there,
Sorry it's not working for you. Could you try downloading and installing the following file and see if that helps. http://www.microsoft.com/downloads/e...displaylang=en Let us know how you go. For quick support email us at support@stickmenstudios.co.nz Thanks, Kris Nicholson Software Team Lead Stickmen Studios Ltd. |
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#5 |
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Join Date: Dec 2010
Reputation: 0
Posts: 4
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It doesn't help.
No error message, no game screen - the process is running, but nothing happens at the desktop :/ But, because you've removed the vertex shader requirement with the newest update, the game runs fine at my netbook
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#6 |
![]() Join Date: Mar 2010
Reputation: 9
Posts: 424
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hmmm I have 7 Pro x86, wonder if it will work, only $2.50 today. hrmmmm
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#7 |
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Join Date: Dec 2010
Reputation: 0
Posts: 4
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Found the problem...
I've had an adi_oal.dll somewhere in my system. I don't know where it came from, but this caused the problem. The same DLL caused also a problem starting Dungeons and Dragons Online. Directly after the login, the game hang with a black screen. |
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#8 |
![]() Join Date: Mar 2009
Reputation: 13
Posts: 234
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I have win 7 Pro 64, work just fine.
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#9 | |
![]() Join Date: Jul 2010
Reputation: 18
Posts: 102
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Quote:
But I did not have this file in my system..... Still trying to run this game. |
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#10 |
![]() Join Date: Aug 2010
Reputation: 0
Posts: 45
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I also have the same problem with W7 64 Bits. The adi_oal.dll file
isn't in my system |
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#11 |
![]() Join Date: Dec 2008
Reputation: 7
Posts: 132
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#12 | |
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Join Date: Apr 2010
Reputation: 1
Posts: 9
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Quote:
If I put the game in Deutsch or French It appears a Visual C++ Error. The file affected by changing language is: SteamApps\common\doc clock - the toasted sandwich of time\data_pc\layout\language.lay Last edited by ruuin: 07-11-2011 at 04:23 PM. |
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#13 |
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Stickmen Studios
Join Date: Oct 2010
Reputation: 1
Posts: 10
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There was an issue with the languages in Doc Clock. A new build has just been uploaded to Steam which should fix those issue.
Cheers guys |
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#14 |
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Join Date: Apr 2010
Reputation: 1
Posts: 9
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Thanks!!!!!!
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