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#1 |
![]() Join Date: May 2009
Reputation: 210
Posts: 760
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its not a port, it's a dev build
HAHA
"We deeply regret that an incorrect version of Dead Island was inadvertently made available to players on Steam launch in North America. We are very sorry for any issues you may have experienced while playing the game - the correct, patched version will be made available to North American players ASAP." < X b o x L i v e S u b m i s s i o n P r o j e c t V e r s i o n = " 2 . 0 . 5 0 3 3 0 . 0 " x m l n s = " h t t p : / / w w w . x b o x l i v e . c o m / x l a s t " > < G a m e C o n f i g P r o j e c t n a m e = " D e a d I s l a n d D i s c X b o x 3 6 0 " t i t l e N a m e = " D e a d I s l a n d D i s c X b o x 3 6 0 " p r o j e c t V e r s i o n = " 1 . 0 0 . 0 9 3 4 . 0 " s c h e m a V e r s i o n = " 1 . 0 8 . 0 0 0 0 . 0 " v a l i d a t e A g a i n s t = " . . \ . . \ . . \ . . \ . . \ U s e r s \ t e c h l a n d \ A p p D a t a \ L o c a l \ M i c r o s o f t \ X b o x L i v e \ 4 B 4 D 0 7 D F . p a r t n e r \ . . \ . . \ 4 B 4 D 0 7 D F . p a r t n e r \ . . \ . . \ 4 B 4 D 0 7 D F . p a r t n e r \ . . \ . . \ 4 B 4 D 0 7 D F . p a r t n e r \ D e a d I s l a n d . x l a s t " c l a s s i f i c a t i o n = " B a s e G a m e " t i t l e I d = " 0 x 4 B 4 D 0 7 D F " m u l t i p l a y e r = " t r u e " t i t l e T y p e = " 1 " a r n = " 0 x 5 5 E 2 C 5 D 2 F 1 4 A F 9 " > This is why the control scheme is alternating < L o c a l i z e d S t r i n g i d = " 6 7 7 " f r i e n d l y N a m e = " L B _ S T A N D A R D L B _ A r e n a 2 p 1 _ G A M E R _ S C O R E _ N A M E " > [3:26:43 AM] Ty the Fox: < F i l t e r l e f t = " 0 x 1 0 0 0 0 0 1 7 " l e f t T y p e = " A t t r i b u t e " r i g h t = " 0 x 1 0 0 0 0 0 1 7 " r i g h t T y p e = " P a r a m e t e r " o p = " = = " / > < F i l t e r l e f t = " 0 x 1 0 0 0 0 0 1 3 " l e f t T y p e = " A t t r i b u t e " r i g h t = " 0 x 1 0 0 0 0 0 1 3 " r i g h t T y p e = " P a r a m e t e r " o p = " = = " / > < F i l t e r l e f t = " 0 x 1 0 0 0 0 0 1 5 " l e f t T y p e = " A t t r i b u t e " r i g h t = " 0 x 1 0 0 0 0 0 1 A " r i g h t T y p e = " P a r a m e t e r " o p = " & l t ; = " / > These variables AREN'T defined. This is big, this isn't a port, not at all, this isn't supposed to be public. This is why we can noclip. !include("DebugConf.def") // implemented: Cheats() UseDeveloperKeys() NoLogos() // deprecated: SaveGame("none") SetLogLevel(15) //CallCheatActionOnLevelStart(0) //ConsoleCommand("NewAI.ShowElementBoxes(1") //ConsoleCommand("NewAI.fDamageThreshold 123123") //ConsoleCommand("NewAI.SetFlag(6") //ConsoleCommand("NewAI.Freeze(") Last edited by rowedahelicon: 09-06-2011 at 01:02 PM. |
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#2 |
![]() Join Date: Mar 2010
Reputation: 77
Posts: 345
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Let's keep this bumped.
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#3 |
![]() Join Date: Apr 2011
Reputation: 110
Posts: 1,124
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What are you going on about?
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#4 |
![]() Join Date: May 2009
Reputation: 210
Posts: 760
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!SetLoginData( s, s, n )
SetLoginData( "user1", "pass1", 123454321 ) !TimeOut( i ) //address !AuthorizationServer( s ) TimeOut( 60 ) AuthorizationServer( "AuthServer.techland.pl" ) //AuthorizationServer( "AuthServer1.techland.pl" ) //AuthorizationServer( "AuthServer2.techland.pl" ) OH THIS IS BAD It's the verification code to authorize the game. This took 0 effort to find. |
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#5 |
![]() Join Date: Mar 2010
Reputation: 77
Posts: 345
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This is the reason there are so many issues with the game. The developers released the wrong version to the public.
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#6 |
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Guest
Posts: n/a
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What a total screw-up. I can't see how this is going to be fixed, but I hope it gets fixed soon.
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#7 | |
![]() Join Date: May 2009
Reputation: 210
Posts: 760
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Quote:
AuthorizationServer( "AuthServer.techland.pl" ) AuthorizationServer( "AuthServer1.techland.pl" ) AuthorizationServer( "AuthServer2.techland.pl" ) AuthorizationServer( "AuthServer3.techland.pl" ) AuthorizationServer( "AuthServer4.techland.pl" ) AuthorizationServer( "AuthServer5.techland.pl" ) AuthorizationServer( "AuthServer6.techland.pl" ) AuthorizationServer( "AuthServer7.techland.pl" ) AuthorizationServer( "AuthServer8.techland.pl" ) AuthorizationServer( "AuthServer9.techland.pl" ) GameListServer( "GameListServer.techland.pl" ) //GameListServer( "GameListServer1.techland.pl" ) //GameListServer( "GameListServer2.techland.pl" ) //GameListServer( "GameListServer3.techland.pl" ) //GameListServer( "GameListServer4.techland.pl" ) //GameListServer( "GameListServer5.techland.pl" ) //GameListServer( "GameListServer6.techland.pl" ) //GameListServer( "GameListServer7.techland.pl" ) //GameListServer( "GameListServer8.techland.pl" ) //GameListServer( "GameListServer9.techland.pl" ) MasterServersTimeOut( 60 ) It sort of just stops connecting. |
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#8 |
![]() Join Date: Jan 2009
Reputation: 112
Posts: 669
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Ruh Roh Shaggy
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#9 |
![]() Join Date: Sep 2007
Reputation: 29
Posts: 239
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lucccccyyyy you got some explaining to do
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#10 |
![]() Join Date: Aug 2011
Reputation: 76
Posts: 1,076
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Lol, I'm curious if this is true. Would explain why Y enters you into Noclip mode automatically and everyone seems to be equally proficient at everything.
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#11 |
![]() Join Date: May 2009
Reputation: 210
Posts: 760
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This is why we can noclip.
!include("DebugConf.def") // implemented: Cheats() UseDeveloperKeys() NoLogos() // deprecated: SaveGame("none") SetLogLevel(15) //CallCheatActionOnLevelStart(0) //ConsoleCommand("NewAI.ShowElementBoxes(1") //ConsoleCommand("NewAI.fDamageThreshold 123123") //ConsoleCommand("NewAI.SetFlag(6") //ConsoleCommand("NewAI.Freeze(") |
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#12 |
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Guest
Posts: n/a
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This would actually be a good thing. That should mean that the real PC version would be better without all this nonsense!
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#13 |
![]() Join Date: May 2009
Reputation: 210
Posts: 760
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#14 |
![]() Join Date: Nov 2008
Reputation: 34
Posts: 684
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That makes it look like it's not even the PC build but the Xbox 360 build pushed to PC?
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#15 |
![]() Join Date: Oct 2010
Reputation: 19
Posts: 64
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