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Old 09-04-2011, 04:03 PM   #1
Grawlie
 
 
 
Join Date: Mar 2009
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Game running too fast?

It feels like I'm running when I'm walking. When I cut the throat of a , it's very fast as well. Climbing a ladder takes less than a second. I guess that's not how it's suppose to be, right?

Specs;

Win 7 64-bit
Quadcore @ 2.4GHz
4GB Ram
Ati 6870

edit: I like how the official name for a German soldier during WW2 is censored.
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Old 09-04-2011, 10:48 PM   #2
TheBrainninja
 
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Heh, I thought that was funny as well...the censoring, at least.

I'm having the same issue, and it does appear framerate-related...at first I thought it was due to FRAPS recording, but the game does the same thing without it; I can record just fine when I set the recording framerate to 30, though. The animations still feel very jerky, even after switching on Vsync in the NVidia control panel.

It's only been a few hours since you posted, but have you had any luck?
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Old 09-05-2011, 12:36 AM   #3
OptimusHun
 
 
 
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I reed the same thing an Advent Rising forum. Caused by the dual or quad-core CPU. Use Vsync or in the Taskar set the application affinity to 1 CPU.
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Old 09-05-2011, 01:13 AM   #4
TheBrainninja
 
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Quote:
Originally Posted by OptimusHun View Post
I reed the same thing an Advent Rising forum. Caused by the dual or quad-core CPU. Use Vsync or in the Taskar set the application affinity to 1 CPU.
Hmm. I guess that makes sense. I did try Vsync, to no effect. I'll give the CPU business a shot when I'm done rendering, though I'm wondering how it'll react to Hyperthreading. My guess is "poorly." Hope I won't be stuck with a single virtual core to run this game :/

Thanks for the tip!
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Old 09-05-2011, 04:52 AM   #5
Revenant712
 
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I have the same problem, with a few other older games as well too. Velvet's speed just turns into a run no matter if I hold down shift to run or not there is no difference at all. I've tried setting the affinity to 1 core amongst a ton of other things yet nothing seems to work...

Game crashes randomly after about 5-15 mins of play anyway, I feel scammed out of $5...

Last edited by Revenant712: 09-05-2011 at 05:00 AM.
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Old 09-05-2011, 11:39 AM   #6
TheBrainninja
 
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Interesting. I restarted and all seems to be well. I suppose I should've tried that first. Anyone else try that, to good or ill effect?
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Old 09-05-2011, 11:41 AM   #7
TheBrainninja
 
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Quote:
Originally Posted by Revenant712 View Post
I have the same problem, with a few other older games as well too. Velvet's speed just turns into a run no matter if I hold down shift to run or not there is no difference at all. I've tried setting the affinity to 1 core amongst a ton of other things yet nothing seems to work...

Game crashes randomly after about 5-15 mins of play anyway, I feel scammed out of $5...
Huh, those crashes suck...Have you tried fiddling with the Vsync settings outside the game?
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Old 09-05-2011, 01:48 PM   #8
Revenant712
 
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Tried messing with the vsync, core settings, compaitibility mode, restarting 50 times, editing cfg files, all to no avail.

Strangely what HAS worked is editing the difficulty.cfg file and changing the sneak speed and patrol speed to .5 instead of 1 and poof when sneaking/ai patrolling it finally works.... BUT the game is still unplayable because I keep getting the running bug when walking (even though sneak speed is fixed) and I can't get the game to stay alive more than 15 mins
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Old 09-05-2011, 04:38 PM   #9
Sheen_ES
 
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Quote:
Originally Posted by OptimusHun View Post
I reed the same thing an Advent Rising forum. Caused by the dual or quad-core CPU. Use Vsync or in the Taskar set the application affinity to 1 CPU.
I run the game in an AMD Quad Core 9500 (4x2.2 Ghz) and I have not that problem. The game runs perfectly. The only difference with the first post is I have a Nvidia 250 and Windows 7 32.

Regards.
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Old 09-23-2011, 02:28 PM   #10
GaTu
 
 
 
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I have the same issue and the "set application affinity to 1 CPU" didnt work any other fix to try?

Intel Quadcore Q6600 2,4GHz
ATI Radeon HD 5670 1Gb DDR5
6GB RAM
Windows 7 Ultimate 64 Bit
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Old 09-24-2011, 01:49 AM   #11
byblo
 
 
 
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No problem here (Q6600, GTS250 and win xp 32bits)
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Old 07-02-2012, 02:21 PM   #12
Levi
 
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I've got the same problem, plus crashes. I tried fiddling with some settings, but no luck.

Garbage game goes into the garbage pile.
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Old 07-08-2012, 05:18 PM   #13
GaTu
 
 
 
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No fix yet?

:'( Checking this to "maybe" reinstall the game.
I guess it will keep in the dark area for now...
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Old 07-14-2012, 02:46 PM   #14
halororor
 
 
 
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Getting the same issue here. Game runs at super-speed and then crashes soon after.
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