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#1 |
![]() Join Date: Sep 2004
Reputation: 0
Posts: 133
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Stuttering in Template
Last week I began porting my little mod from HL2MP SDK to the Multiplayer Template SDK. Things progressed rather smoothly, but I noticed a few visual (and not-so-visual) problems. Most noticeably, when I drop weapons they stutter as they fall. And after tossing the weapons around for a bit, CBasePlayer::FindUseEntity() doesn't find the weapon on the client side. (This behavior didn't happen with the HL2MP SDK.)
I want to say this has something to do with prediction, but I really don't know where I need to be looking. (Or even if said problems are related.) Anyone else experience this or is able to point me to the problem? Thanks. |
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