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Old 10-15-2011, 10:53 AM   #31
UberMonkey
 
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The difference is that the game was updated since the original "fix" was made and the memory locations no longer match up.

But here's some good news... I've managed to get a working FOV change using only the game's config files! Well, by config files I mean the scripts hidden in the *.vpp_pc files.

Turns out RF:A has 2 camera.xtbl files, and you apparently have to edit both of them (what?) to get the changes to work. Now I still can't promise that you're VAC-safe in co-op if you're editing pack files, but it's definitely better than using memory hacks (and you won't need to apply the changes every time you start).

I'm working on a couple different versions for different possible FOV values. I can also move the camera, but I don't think I'll get into that right now. If anyone wants some info about how to do the edits themselves I'm happy to explain it.

*Edit: Also if you'd like to suggest your preferred FOVs I'll try to include those in the download.

Last edited by UberMonkey: 10-15-2011 at 10:57 AM.
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Old 10-15-2011, 11:12 AM   #32
FelipeRRM
 
 
 
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I'd like to know which files you're editin and what you're doing with them. Would love to do it by myself!
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Old 10-15-2011, 11:41 AM   #33
UberMonkey
 
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Here's the first download. I'm also going to start updating the original post with these.

55 FOV (65 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-55.zip
60 FOV (70 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-60.zip
65 FOV (75 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-65.zip
70 FOV (80 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-70.zip
75 FOV (85 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-75.zip

Instructions are included in the zip (instructions.txt). It's mentioned there but I'll also say it here... make a backup of your misc.vpp_pc and table.vpp_pc files! Files in question are in "[SteamDirectory]\steamapps\common\red faction armageddon\build\pc\cache". Thanks to scubs for suggesting I look into editing camera.xtbl.

----
Do-it-yourself mode instructions:

I got the tools from here: http://forum.xentax.com/viewtopic.ph...ba0f9&start=15

You can find a link to the latest version through the official RF:G modding forum too, but only to uncompiled source. I've re-uploaded the compiled tools for anyone who doesn't want to bother registering at the forum linked above:
http://dl.dropbox.com/u/45455626/Gib...ition.Rev32.7z

They're command line only and contain no help files (yay!). Basically it works like this... create a new folder somewhere and extract everything from that zip there. Next copy your misc.vpp_pc and table.vpp_pc files into that same directory from:
"[SteamDirectory]\steamapps\common\red faction armageddon\build\pc\cache"
Then you'll want to open a command prompt (start->all progs->accessories->command prompt) and go to the folder in question.

From here, type this:
Gibbed.Volition.Unpack misc.vpp_pc misc
and this:
Gibbed.Volition.Unpack table.vpp_pc table
You should now have two sub-folders called "misc" and "table." In each one there should be a file called "camera.xtbl" which you can open in something like notepad++ (or just notepad, but I think that would be pretty hard to work with).

You will see a number of "<camera_view>" tags, each followed by something like "<Name>normal_crouch</Name>". Anywhere after this you can create a new line and add something like:
<fov_min>65</fov_min>
Which would set the FOV for this camera state to 65. Note that some of the views (sprint, some of the exo suit stuff) already have an FOV defined with this command, in which case you should change that number instead of adding another line.

Once you're done, save both camera.xtbl files and enter these two commands in the command prompt:
Gibbed.Volition.Pack -version=6 misc.vpp_pc misc
Gibbed.Volition.Pack -version=6 table.vpp_pc table
You should now have updated (and much larger... try using -c before -version=6 to use compression mode if you want, didn't work for me) table.vpp_pc and misc.vpp_pc files in the directory where the pack/unpack utils are located. Copy these back into:
"[SteamDirectory]\steamapps\common\red faction armageddon\build\pc\cache"
but remember to make backups of the original files from this directory first!

Run the game, and if everything worked you should have changed the FOV values.

----
*Vehicles: I haven't messed with Vehicle FOV's yet... spent all my time so far messing with modding stuff and haven't made it to vehicles in the game. However I see several FOV referrences in the vehicle.xtbl file (also found in both misc.vpp_pc and table.vpp_pc, so you probably have to edit both) that look like:
<FOV_Override>40</FOV_Override>
So you could probably search these files for "<FOV_Override>" and change every instance to a number you like. I'll try this out once I get to some vehicles but it seems like it should work.

Last edited by UberMonkey: 10-15-2011 at 03:52 PM. Reason: Typos
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Old 10-15-2011, 12:29 PM   #34
Corgyll
 
 
 
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I just found this.

And this is great news to me, since I don't really care that much if I get banned in Red Faction: Armageddon.
So now I'll risk using some FoV-fix. And thanks UberMonkey!
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Old 10-15-2011, 12:52 PM   #35
catparts
 
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Awesome job UberMonkey! Can't say thanks enough.

For those who don't understand why a narrow FOV looks "wrong" to some people, or who don't understand why some games are designed with a very narrow FOV in the first place, this video presents a very good explanation:

http://www.youtube.com/watch?v=blZUao2jTGA
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Old 10-15-2011, 02:06 PM   #36
Peckpogydah
 
 
 
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Quote:
Originally Posted by ShXIII View Post
I have never had a problem with FOV making me feel sick, I do prefer a higher FOV but I will admit that this was the first game that gave me a pounding headache and made me feel nauseous
Dang, that sucks, mabye it's because there is stuff moving all over the screen with the buildings falling and all and other games you mainly only focus on what you are shooting since the world isn't literally falling down around you.
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Old 10-15-2011, 02:11 PM   #37
izihbo
 
 
 
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Hell yeah! Thank you so much for the FOV trainer! This seriously kicks the game up 3 notches!

Despite a couple of situations with low framerate (but not because of this fov trainer btw!), this game is kicking SERIOUS azz!!! It's totally worth it's full price! But I was sitting on the fence waiting for a lower price (€12.50). If I had known how much fun this game was when it first came out - it'd definately buy/preorder it...
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Old 10-15-2011, 03:24 PM   #38
FelipeRRM
 
 
 
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Quote:
Originally Posted by UberMonkey View Post
Here's the first download. I'm also going to start updating the original post with these.

55 FOV (65 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-55.zip
60 FOV (70 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-60.zip
65 FOV (75 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-65.zip
75 FOV (85 sprinting) Mod:
http://dl.dropbox.com/u/45455626/RFA...tFOVfix-75.zip

Instructions are included in the zip (instructions.txt). It's mentioned there but I'll also say it here... make a backup of your misc.vpp_pc and table.vpp_pc files! Files in question are in "[SteamDirectory]\steamapps\common\red faction armageddon\build\pc\cache". Thanks to scubs for suggesting I look into editing camera.xtbl.

----
Do-it-yourself mode instructions:

I got the tools from here: http://forum.xentax.com/viewtopic.ph...ba0f9&start=15

You can find a link to the latest version through the official RF:G modding forum too, but only to uncompiled source. I've re-uploaded the compiled tools for anyone who doesn't want to bother registering at the forum linked above:
http://dl.dropbox.com/u/45455626/Gib...ition.Rev32.7z

They're command line only and contain no help files (yay!). Basically it works like this... create a new folder somewhere and extract everything from that zip there. Next copy your misc.vpp_pc and table.vpp_pc files into that same directory from:
"[SteamDirectory]\steamapps\common\red faction armageddon\build\pc\cache"
Then you'll want to open a command prompt (start->all progs->accessories->command prompt) and go to the folder in question.

From here, type this:
Gibbed.Volition.Unpack misc.vpp_pc misc
and this:
Gibbed.Volition.Unpack table.vpp_pc table
You should now have two sub-folders called "misc" and "table." In each one there should be a file called "camera.xtbl" which you can open in something like notepad++ (or just notepad, but I think that would be pretty hard to work with).

You will see a number of "<camera_view>" tags, each followed by something like "<Name>normal_crouch</Name>". Anywhere after this you can create a new line and add something like:
<fov_min>65</fov_min>
Which would set the FOV for this camera state to 65. Note that some of the views (sprint, some of the exo suit stuff) already have an FOV defined with this command, in which case you should change that number instead of adding another line.

Once you're done, save both camera.xtbl files and enter these two commands in the command prompt:
Gibbed.Volition.Pack -version=6 misc.vpp_pc misc
Gibbed.Volition.Pack -version=6 table.vpp_pc table
You should now have updated (and much larger... try using -c before -version=6 to use compression mode if you want, didn't work for me) table.vpp_pc and misc.vpp_pc files in the directory where the pack/unpack utils are located. Copy these back into:
"[SteamDirectory]\steamapps\common\red faction armageddon\build\pc\cache"
but remember to make backups of the original files from this directory first!

Run the game, and if everything worked you should have changed the FOV values.

----
*Vehicles: I haven't messed with Vehicle FOV's yet... spent all my time so far messing with modding stuff and haven't made it to vehicles in the game. However I see several FOV referrences in the vehicle.xtbl file (also found in both misc.vpp_pc and table.vpp_pc, so you probably have to edit both) that look like:
<FOV_Override>40</FOV_Override>
So you could probably search these files for "<FOV_Override>" and change every instance to a number you like. I'll try this out once I get to some vehicles but it seems like it should work.

Why the hate for 70 FOV ?
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Old 10-15-2011, 03:53 PM   #39
UberMonkey
 
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Quote:
Originally Posted by FelipeRRM View Post
Why the hate for 70 FOV ?
Sorry, originally only had 55/65/75, forgot to put the 70 in when I came back to add 60. Should be there now.
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Old 10-15-2011, 04:37 PM   #40
ShXIII
 
 
 
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Quote:
Originally Posted by catparts View Post
Awesome job UberMonkey! Can't say thanks enough.

For those who don't understand why a narrow FOV looks "wrong" to some people, or who don't understand why some games are designed with a very narrow FOV in the first place, this video presents a very good explanation:

http://www.youtube.com/watch?v=blZUao2jTGA
I've always understood why FOV was a problem on PC games but that was a great video to watch anyways. I recommend to anyone who doesn't quite understand the FOV complaints by some gamers to watch this video. Great find.
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Old 10-15-2011, 05:20 PM   #41
Xenitis
 
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Thanks for sharing the fix, UberMonkey!

Great stuff!
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Old 10-15-2011, 08:59 PM   #42
FelipeRRM
 
 
 
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Quote:
Originally Posted by UberMonkey View Post
Sorry, originally only had 55/65/75, forgot to put the 70 in when I came back to add 60. Should be there now.
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Old 10-16-2011, 06:20 AM   #43
Ekis
 
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This fix needs a sticky. Maybe make a new thread?

Anyways thanks for providing a fix, UberMonkey. +Rep cookie for you.
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Old 10-16-2011, 06:58 AM   #44
izihbo
 
 
 
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For some reason the fov trainer doesnt work today...
Do I start it before running the game? Will my (ESET, Nod32) antivirus interfere? Do I run it in admin mode?

Etc...

I've tried disabling my antivirus/protection, and running the fov trainer in admin mode, and also started it up before starting the game...

Doesn't work anymore, I can't remember what I did to make it work earlier...
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Old 10-17-2011, 11:53 AM   #45
UberMonkey
 
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I'd suggest skipping the trainer and using one of the camera.xtbl mods instead, it's generally a much less messy way to change the FOV. They're linked on the same post as the trainer downloads now.

As far as running the trainers, you shouldn't have to do anything unusual to get it working; run the game and the trainer together, doesn't matter what order, use the hotkeys to change FOV. Make sure you're running the right one for your selected render mode (DX9 vs DX10).

I can't say what AV's will do, but I have heard some of them consider Cheat Engine itself to be concerning because it works by editing the memory of other programs.
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