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#16 |
![]() Join Date: Jan 2009
Reputation: 550
Posts: 3,667
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So will this patch actually make the game widescreen with no bars on the side? Doesn't that mean that every single area needed to be redrawn? I understand how a patch can add widescreen support to a polygon based game, but a 2D adventure game?
I am also curious at what the native resolution of the art is before it gets upscaled - 1024x768? |
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