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#1 |
![]() Join Date: Dec 2010
Reputation: 36
Posts: 327
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Suggestion Thread
GUI:
* Beginning with 10 buds on a chain, the list becomes hard to see. Replace the cut out with a number then. * Missing Speed-o-meter * Missing number of parts, could swear I was applicable for master of transformers already (over 300 parts total in inventory, used them all...) |
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#2 |
![]() Join Date: Apr 2010
Reputation: 6
Posts: 363
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Actually, all achievements, which have certain numbers missing progress bar. for example, you never know how much buddies you've already kicked.
Also descriptions of achievements are pretty confusing. For example, what's the difference between "Master of FUN" and "Master of Gravity"? Both say "Finish the game". Same goes to "Play with Winter" and "Hit the Winter" - both say "Start volcano". |
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#3 | |
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Ice-pick Lodge
Join Date: Apr 2011
Reputation: 6
Posts: 30
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Quote:
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#4 | |
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Ice-pick Lodge
Join Date: Apr 2011
Reputation: 6
Posts: 30
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Quote:
The difference between "Master of FUN" and "Master of Gravity" is intentionally not explained. For player to get correct final depending on his game play style. |
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#5 |
![]() Join Date: Apr 2010
Reputation: 6
Posts: 363
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And what it I'm a completeionist? How can I figure this out? By playing game gazillion times? Very funny.
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#6 | |
![]() Join Date: Dec 2010
Reputation: 36
Posts: 327
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Quote:
I have no experience with dev side steamworks achievement settings, but change the kicker achievements to visible track the numbers of budkicks. But current speed should somehow be displayed on the main game screen when riding a vehicle, the number of parts on the current vehicle should be displayed during construction in the build screen. |
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#7 | |
![]() Join Date: Apr 2010
Reputation: 6
Posts: 363
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Quote:
I'd also want to suggest one small idea for achievements: play 5, 10, 25 and 50 tunes. Kinda obvious and fun to get. |
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