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Old 10-24-2011, 01:51 PM   Click here to go to the next staff post in this thread.   #1
iikkakeranen
 
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Red face FastForward bug thread

Hello all, I'm going to start a thread here for bugs discovered post-launch in Data Jammers: FastForward. If you discover a bug, post it in this thread. You are encouraged to also post work-around measures so people can enjoy the game while waiting for an updated version.

Known bugs:

When you press F12 to take a screenshot, it is saved locally as well as in Steam which wastes space.
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Old 10-24-2011, 10:18 PM   Click here to go to the next staff post in this thread.   #2
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Version 1.0.1 bug fixes:
Long usernames make highscore list look bad
Gamepad controller "B" button ends game abruptly
Global score list ("top jammers") only shows scores around yours, not the top 10
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Old 10-28-2011, 03:08 PM   #3
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Hey guys,

I've tried the demo on steam today and I'm experiencing a crash with my Xbox 360 Wireless controller plugged in and turned on when opening up the Joystick/Gamepad configuration screen.

I'm running Windows 7 - Home Premium 32bit

Unfortunately I can not find any usefull information in event viewer.
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Old 10-28-2011, 03:55 PM   Click here to go to the next staff post in this thread.   #4
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Quote:
Originally Posted by mrk1988 View Post
Hey guys,

I've tried the demo on steam today and I'm experiencing a crash with my Xbox 360 Wireless controller plugged in and turned on when opening up the Joystick/Gamepad configuration screen.

I'm running Windows 7 - Home Premium 32bit

Unfortunately I can not find any usefull information in event viewer.
Hi, are you using a "Wireless Gaming Receiver" to connect the xbox controller to your PC? This appears to be a requirement with the wireless 360 controllers on Windows:
http://www.amazon.com/Xbox-Wireless-...ref=pd_sim_e_2

If you already have one, make sure the controller is turned on before you launch the game. Otherwise it might not be recognized.
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Old 10-30-2011, 05:12 PM   #5
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Yes - I'm using on of those. The controller is plugged in and works just fine in the game .

Crashes when entering the controller configuration within the game.
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Old 10-31-2011, 11:19 AM   Click here to go to the next staff post in this thread.   #6
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That's strange indeed. I have the wired xbox 360 controller here and it works just fine. I'm going to need a bit more debug information. Sending you a PM with instructions.
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Old 11-02-2011, 08:54 PM   This is the last staff post in this thread.   #7
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OK, looks like I may have found the culprit for your crash issue. It probably affects the full version of the game too. Fix coming soon.
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Old 11-03-2011, 07:14 PM   #8
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Originally Posted by iikkakeranen View Post
OK, looks like I may have found the culprit for your crash issue. It probably affects the full version of the game too. Fix coming soon.
Nice! Sent you a PM regardless.
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Old 01-11-2012, 08:45 PM   #9
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While randomly replaying the game, I've lost keyboard input completely multiple times (All the stuff displayed still is going on. This is not a freeze). After a few seconds, a button I didn't press will register for no particular reason. During this time, I can still use the mouse even though it's not my preferred way to play. After I End Task on the game (Since I can't get to a menu), keyboard is working just fine.

Also, would it be at all possible to drop AA into the game? It'd make the sparse graphics really stand out.

Last edited by acetken: 01-11-2012 at 09:33 PM.
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Old 05-03-2012, 01:43 PM   #10
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When I start the game, the displayed fullscreen picture is bigger, than my 1920*1080 resolution and it seems, there is no way to change this, in windowed mode I get a 4:3 picture. I run the game on a Geforce 470
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Old 05-04-2012, 03:58 AM   #11
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After starting the game and waiting for the preliminary loading bar to finish, the game hangs after the bar is full for about five minutes. It's not non-responsive or anything, all the animations continue playing, it's just not 'finished' loading even though the bar is full. Or maybe it is, but it's waiting for something else that's not responding.
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Old 05-04-2012, 10:44 AM   #12
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Crash at end of 2nd race

Played game twice, and crash both times at end of 2nd race - returns to desktop with "Program has stopped responding" windows error...

Problem signature:
Problem Event Name: BEX
Application Name: fastforward.exe
Application Version: 0.0.0.0
Application Timestamp: 4ec7454f
Fault Module Name: fastforward.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4ec7454f
Exception Offset: 00006cd4
Exception Code: c0000409
Exception Data: 00000000
OS Version: 6.1.7601.2.1.0.256.48
Locale ID: 2057
Additional Information 1: 7cf4
Additional Information 2: 7cf4a4e719d9bce03797c3d29d704567
Additional Information 3: 0097
Additional Information 4: 00977ab5f4a56535e883d9e59eb3d437

Win7 x64
XBOX360 Wired Controller
Radeon HD5700 latest drivers
1280x960 Fullscreen
Audigy 2

Last edited by Ampa: 05-04-2012 at 10:46 AM. Reason: More info
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Old 05-09-2012, 07:24 PM   #13
kindrudekid
 
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low frame rate on windows 8

i got a core i5 intel HD 3000 machine


and this game gives me <10 framerate!!!!

any fixes? portal 2 runs way smoother!!!
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Old 05-28-2012, 07:13 PM   #14
shoeofallcosmos
 
 
 
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Quote:
Originally Posted by acetken View Post
While randomly replaying the game, I've lost keyboard input completely multiple times (All the stuff displayed still is going on. This is not a freeze). After a few seconds, a button I didn't press will register for no particular reason. During this time, I can still use the mouse even though it's not my preferred way to play. After I End Task on the game (Since I can't get to a menu), keyboard is working just fine.

Also, would it be at all possible to drop AA into the game? It'd make the sparse graphics really stand out.
I'm having this problem as well.
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Old 06-12-2012, 02:48 AM   #15
Mivo
 
 
 
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Quote:
Originally Posted by Ampa View Post
Played game twice, and crash both times at end of 2nd race - returns to desktop with "Program has stopped responding" windows error...
I've been getting the same crashing, all three times after the first track (been working since then). 570 GTX, Logitech F510, Win7 64-bit, nothing unusual, drivers updated.

I speculate it may be related to windowed mode in my case. When I kept it in fullscreen mode, it hasn't crashed so far yet.

Fun game, though!
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