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#1 |
![]() Join Date: Jan 2011
Reputation: 24
Posts: 179
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Air filled tunnels.
The air-filled tunnels cave in is doing me in! I get killed each time going through the little tunnel on the right at the top of the path. I must have done it 50 times and each time I get splatted in exactly the same place!!! The problem is the fact you can only go this way!!!! I watched the youtube vids and I'm not doing anything wrong! WTF! Help anyone?
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#2 |
![]() Join Date: Jul 2009
Reputation: 4
Posts: 11
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There are problems with having high resolutions that actually slow down the movement speed making it impossible to complete in time.
Try dropping the resolution and see if that helps. I'm trying to get time to add a fix to the patcher soon as I can. |
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#3 |
![]() Join Date: Jan 2011
Reputation: 24
Posts: 179
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Thanks mate, I'll give it a go. You may have just saved this dude's bacon! lol
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#4 |
![]() Join Date: Jan 2011
Reputation: 24
Posts: 179
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It worked! I would say hurrah, but the ending was anything but happy...
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#5 |
![]() Join Date: Apr 2011
Reputation: 0
Posts: 17
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ending is an piece of... you know
i know fuuu
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#6 |
![]() Join Date: Aug 2010
Reputation: 101
Posts: 633
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Did anyone expect a happy ending from a Lovecraftian story?
If the Earth is still inhabited by humans at the end, it's a win. (Don't spoil it for me, I haven't finished it yet, lol) |
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#7 |
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Join Date: Oct 2012
Reputation: 0
Posts: 3
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I found that changing the resolution made no difference; I moved at the same speed regardless. I even went as low as 640×480.
I tried others' suggestions, such as running on one core, sticking to the left side of the exit cavern, and so on, but none of them made a difference either. Then I found a thread (here) that suggested enabling vertical sync. I can't imagine why that would help, but it did. I was able to finish the game with no patching. |
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