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Old 01-06-2012, 11:47 AM   #1
RonanZer0
 
 
 
Join Date: Jun 2011
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Unhappy Quake 1.06 (???) for MOD

hello all i wanted to play as the monsters on quake 1- cuz its cool- and i found a mod called monstermatch (google quake1 monstermatch and download it...) and it had pak0 and progs.dat in it and i popped those into the...the...the id1 folder ye ye...lol...! and when i launch the game to do it err...it says
"W_LoadWadFile: couldn't load gfx.wad"
the funny thing is the readme has no install instructions, but i read through copyright, i was suprised to find THIS:
"COPYRIGHT & DISTRIBUTION:

The QuakeC source code (from Quake version 1.06)"

could using quake 1.06 work? and how would i do it??
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Old 01-06-2012, 08:11 PM   #2
RonanZer0
 
 
 
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really? no replies? this is not a joke!
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Old 01-07-2012, 03:40 AM   #3
Vonje
 
 
 
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Quake 1.06 is the last update that patched the pak file. Later versions are engine changes only.
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Old 01-07-2012, 10:17 AM   #4
RonanZer0
 
 
 
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ok...
if this mod doesent work then how can i play as quake shamblers

CAN ANYONE ELSE GET THIS MOD TO WORK
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Old 01-30-2012, 05:07 PM   #5
garrett2408
 
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I believe you create a new folder in the Quake directory and put your pak files in there.
Don't put them in the ID1 folder.
Then create a shortcut with -game shamblerthingy at the end of the shortcut directory properties.
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Old 02-08-2012, 06:23 AM   #6
sputnikutah
 
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http://www.inside3d.com/gettingstarted.php
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