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#16 |
![]() Join Date: Apr 2011
Reputation: 111
Posts: 1,241
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Buying games is ALWAYS a waste of money. Reading game reviews that are posted on websites with game related advertising is ALWAYS a waste of time. "Professional game reviewers" have an inflated view of their opinion and its importance, people like you need to stop supporting their delusions.
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#17 | |
![]() Join Date: Aug 2011
Reputation: 469
Posts: 141
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I have editted my comment to make it more clear for those few people who lack the brain power to see and understand what is obvious to everyone else.
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#18 |
![]() Join Date: Feb 2008
Reputation: 387
Posts: 4,278
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#19 |
![]() Join Date: Aug 2011
Reputation: 469
Posts: 141
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True, and time was most games had demos, but now very few games have demos. Videos of the game being played has replaced demos and IMO they make a very poor replacement because everyone plays games with a different play style.
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#20 |
![]() Join Date: Nov 2008
Reputation: 83
Posts: 224
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Hey!!
I consider myself a "pro" reviewer and I adored this little gem. But I guess you make a point, I hated how every single "pro" except the HVGN (to my knowledge) bashed down the new SlaughterHouse. |
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#21 |
![]() Join Date: May 2008
Reputation: 1117
Posts: 7,630
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#22 | |
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Banned
Join Date: Aug 2011
Reputation: 34
Posts: 156
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More devs should release good demos of their games, I'd buy more. When a game has no demo I have to get it through other means to try it out, like borrowind the disc from friends, and at that point why pay money when I have the full product already? But I guess bad devs are afraid their demos will stop people from getting suckered in to paying for worthless products. Last edited by Zurpan': 01-31-2012 at 03:57 PM. |
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#23 |
![]() Join Date: Aug 2011
Reputation: 469
Posts: 141
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That is, unfortunately, exactly why many developers don't make demo versions of their game. Years ago one developer that was known for crappy games said that demos hurt their sales. So all I can figure is that the developers that don't provide demos don't think, or know, their game is good enough to sell itself.
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#24 | |
![]() Join Date: May 2008
Reputation: 1117
Posts: 7,630
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Agreed. It is puzzling why there aren't more game demos, because as you pointed out, gamers will borrow retail version from a friend to give it a test drive. And of course smart people can read between the lines on that one, to take it to the next logical conclusion. In Steve Jobs bio, he states that the reason iTunes became such a success was because people wanted quick\easy access to buying music, not because they were cheap and unwilling to spend money. Steam provides quick\easy access to buying games, but I think everyone has been burned at least once by buying an AAA game at $50-$60, only discover it was truly a bad game and\or extremely buggy. Demos almost should be required for all games, and its to the publishers advantage to provide a demo, because it will increase sales. Maybe they do loose 1-2 sales out of every 10 because a few games don't like the game after playing to demo, but if the game is good, they are going to get far more sales than they loose. Alot of future games will go to the Free-to-Play model, where the core game is free, but the really cool stuff and DLC comes at an extra charge. Those who like the game buy the extra stuff. Last edited by nrnoble: 02-01-2012 at 12:10 AM. |
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#25 | |
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Join Date: Feb 2012
Reputation: 0
Posts: 3
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