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#1 |
![]() Join Date: Nov 2009
Reputation: 416
Posts: 1,419
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Porting Skyrim models to Source?
Is there any easy way to accomplish this without having to be an experienced modeller? I'm trying to import a few models used in Skyrim to Source format.
Skyrim uses these file types for models; .nif files for meshes .dds files for textures (easily ported with VTFEdit, though I'm not sure how to apply them exactly) .hkx files for animations That's all I could find in my directory related to models. Any help? I found someone who translated a whole bunch of Argonian models and a dragon to Garry's Mod, so it has to be possible. |
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#2 |
![]() Join Date: Apr 2008
Reputation: 247
Posts: 1,824
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The best thing to do is see if there's some sort of .nif/.hkx importer for some 3D modeling program and then exporting them from there. That's what I did to get BioShock's models into Source. Failing that, you could always just try to get ahold of that guy who already figured it out and ask them.
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#3 |
![]() Join Date: Jul 2010
Reputation: 9
Posts: 500
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Someone should write that up on the Source SDK wiki.
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