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#1 |
![]() Join Date: Nov 2011
Reputation: 0
Posts: 26
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How many units can you have in a game
I think I read somewhere that it was 25 or 35. Does that mean you can only have like 25 tanks, or are there five or six tanks in a unit, where it would be 125?
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#2 |
![]() Join Date: May 2011
Reputation: 0
Posts: 81
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Units have a cap.
You can usually field a lot of the very first tanks you get. But you can only field 4 of the most advanced. But seeing as some tanks have 4 or 5 different versions you can still field a lot of them. If you used up that unit cap you cannot buy any more of those units, even if they are destroyed. A deck consist of max 25 different kind of units, and each category (logistics recon etc) can have 5 units. |
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#3 |
![]() Join Date: Nov 2011
Reputation: 0
Posts: 26
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Ok, so I would be able to have about 24 of the typical tank, then 4 of each advanced tank, which would be about 40 tanks all in all, and it all has to added up to about 3000 total unit points. Is this right?
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#4 |
![]() Join Date: May 2011
Reputation: 0
Posts: 81
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Of the first T-62 you can deploy 24 units, you can deploy 16 units of T-62 obr 1972, and the next upgraded T-62 obr 1975 and T-62M are both able to deploy 8 units. The last two upgraded version T-62M-1 and T-62M-V both have a cap of 4.
So you can field a total of 64 T-62 tanks. If you bought an other tank you would be able those as well. It depends on how many points you have and how many tanks you have already unlocked. But armies can get quite huge, especially when you got the infantry way with the cheapest ones being 20 points. Last edited by Wizeh: 02-20-2012 at 12:53 PM. |
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#5 |
![]() Join Date: Nov 2011
Reputation: 0
Posts: 26
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How many points are in a typical game. I read somewhere that it was 3000, but I think I read somewhere else it could get up to 6000.
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#6 |
![]() Join Date: Feb 2010
Reputation: 23
Posts: 50
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You start each match with a certain amount of points you can spend. That number is selected before the match starts, from 1500 to 6000 divided between your team.
You earn additional points to spend during the game based on the territory you control. You're limited to fielding the 25 units you have chosen to put into your Deck. Each of your 25 units will have a maximum number of call-ins, so you cannot endlessly call in only the most expensive unit over and over, or billions of only the cheapest unit. You will eventually run out of available T-72's, etc. The more expensive units have less availability. |
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#7 |
![]() Join Date: Nov 2011
Reputation: 0
Posts: 26
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Ok, so you are limited to the 25 units you have in your deck. Does that mean you can only have 25 units at any time, or does that mean you can only have 25 types of units. Such as could I have 50 units as long as they are in the 25 unit types that I have picked in my deck, or can I only have 25 units at any time?
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#8 |
![]() Join Date: Feb 2010
Reputation: 23
Posts: 50
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You can only have 25 types, but you can field as many units as you can afford. You are limited to only calling in certain amounts of specific types of units though.
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#9 |
![]() Join Date: Mar 2011
Reputation: 45
Posts: 389
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You can have 25 units in your deck. 5 per category. For example you can have 5 tanks. Now I choose Leopard 1 and 2 for wich I have unlocked all different versions.
That makes 5 different Leopard 1 and 3 different Leopard 2 tanks wich I can use ingame but it only takes 2 of the tank slots because versions of vehicles dont count as different slots. I can get 24 (I think) of the lowest tier Leopard 1 and 4 of the highest Leopard 1. I can get 8 of the First Leopard 2 version and 4 for the next 2 versions. As for the points. The cheapest Leopard 1 costs 25 (or 20, im not sure) points without experience. You can have 24 of it. Thats 600 points for 24 non experience Leopard 1. But most times you wont see those numbers at the same time. 24 vehicles on the map of your army? Yes, no problem but not of one type because you will need recon vehicles, supply and anti air when you play tank heavy army. And the lowest tier tank without experience isnt that great ![]() Most times I field: ~ 16 tanks, 4 good recons, 4 good AA, 4 cheap AA, 2 good supply trucks, 2 command vehicles and a FOB at the start. Most with experience. That must be around 1500-2000 points. But consider: if i use only one command vehicle and no FOB I will have 400 points free! To get new points for reinforcements you must capture zones. You get all 4 seconds the amount of points you hold in zones. If you have 2x1 point, 2x2 point and a 4 point zone you will get all 4 seconds 10 points. That will be devided by team members! Thats 150 points per minute for the team. A game most times goes 25-35 minutes. So reinforcement points are sparse but at the same time enough to get some decent units. Thats how it works. You can never field all your units and reach the cap. The cap is the points limit. Last edited by Haarvieh: 02-21-2012 at 08:01 AM. |
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#10 | |
![]() Join Date: May 2011
Reputation: 0
Posts: 81
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Quote:
I even had one game which lasted up to 2 hours before we were doen, I even ate in between. It also depends on the map, and I believe the maps we have right now aren't even the largest. |
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#11 | |
![]() Join Date: Mar 2011
Reputation: 45
Posts: 389
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Quote:
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#12 | |
![]() Join Date: May 2011
Reputation: 0
Posts: 81
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Quote:
And of course rushing tend to end games faster. |
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#13 |
![]() Join Date: Nov 2011
Reputation: 0
Posts: 26
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played the game finally. It is impossible to fully explain. I was trying to understand what the equivalent would be in an army formation. I think that you control about a combat brigade, what do yall think. Also I really like the realisitc fighting distances. In most games units fight about fifty feet from eachother. In this game you fill have infantry firing from hundreds of meters away, like in real combat.
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