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#46 |
![]() Join Date: Nov 2009
Reputation: 527
Posts: 2,862
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Prebalance Blutsauger has only 1 downside - no random crits.
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#47 | |
![]() Join Date: Sep 2010
Reputation: 497
Posts: 2,596
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Quote:
The Wrench tends to crit against Spies because the Sentry's damage dealt increases the Engineer's crit chance, just like any other damage dealing. The reason it appears to crit on Spies alone is because that's the only class you ever see the Engineer attack with his melee weapon. The other examples are just BS. First of all, crits are rolled when the weapon is fired, not when the bullet/projectile/weapon hits the target, with the exception of items such as the Axtinguisher. So you can't get an increased crit chance against a single player; the shot either crits or it doesn't. There's no formula in the game that increases your crit chance when your crosshair is on an enemy Medic with 99% Ubercharge, and I somehow doubt there's an intricate program in the game that can detect when a player is just about to run behind cover before they run behind cover, just to give Heavies an increased crit chance against fleeing opponents. |
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#48 |
![]() Join Date: Mar 2010
Reputation: 563
Posts: 3,840
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I remember when Valve switched 'No random crits' for '-25% damage' on EVERY weapon.
After they added these stats no beta for tests. And noone had liked it. |
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