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#16 | |
![]() Join Date: Mar 2009
Reputation: 85
Posts: 1,179
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between Half Life and Half Life 2 tons of cosmetic changes were made. hell, even between Episode One and Two there were cosmetic changes to the game. the game is supposed to be a first person narrative. but you arent even a person. you are a floating camera with arms! adding them to the game wont detract from the experience. it may even help draw people into the game more, immersion. plus it could always help with walking on a narrow platform if you know where your feet are (though ive never had that problem but then again i love first person platformers). now i see both sides on this issue, and ultimately i think whatever Valve does will be probably be for the best. freaking out about giving Gordon legs would be like freaking out they changed the Health Dispenser in Half Life 2. |
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#17 |
![]() Join Date: Mar 2009
Reputation: 85
Posts: 1,179
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#18 | |
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Banned
Join Date: Mar 2011
Reputation: 2171
Posts: 4,318
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#19 | |
![]() Join Date: Mar 2009
Reputation: 85
Posts: 1,179
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the only time legs would be in your view is if you are looking down. ive never played an FPS with legs where i thought to myself "man these legs sure are getting in the way." its not like your character is smelling his knees or anything. it really seems like a silly thing to be against. its not like iron sights or something that would dramatically affect how the game is played. its not something like a stamina bar (AUX meter) which was added to the second game. |
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#20 |
![]() Join Date: Mar 2010
Reputation: 1
Posts: 111
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Seeing your own legs really adds to the experience. Even Duke Nukem forever had it :P (and Cronicals of Riddick). I personly would like a Co-op mode, but that probly wil never happen.(outside of mods).
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#21 |
![]() Join Date: Sep 2011
Reputation: 3
Posts: 67
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Chell (portal gun) + Freeman (grav gun) coop ftw? Of course, that will never happen.
![]() i personally want to see a block + counter attack feature with crowbars as an alt fire for a long time now. |
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#22 |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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Hopefully they'll add iron-sights. Shooting from the hip is totally....unrealistic. On the other hand, I guess the series isn't really shooting for realism
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#23 |
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Banned
Join Date: Mar 2011
Reputation: 2171
Posts: 4,318
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#24 |
![]() Join Date: Oct 2011
Reputation: 30
Posts: 293
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#25 |
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Banned
Join Date: Mar 2011
Reputation: 2171
Posts: 4,318
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#26 |
![]() Join Date: Jun 2010
Reputation: 902
Posts: 2,054
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I've kinda never really posted much on the actual Half-Life 2 forums, but I'm really bored today, so lets see if I can throw some thoughts into this part of SPUF for once.
@The argument about the need for legs, lets see what that causes, both obvious and a bit more complex. Positives Looks nice Negatives Adding legs serves to extend the actual existence of Gordon as his own entity in the world of Half-life. Why is this a negative? Isn't Gordon the main character? Well yes. But with Half-Life Valve has kept Gordon as a silent arm and a crowbar with the mentality that we as players, though playing as Gordon, start feeling like we are actually the ones involved in everything going on in the Half-Life universe. When you are trapped or in a bad predicament in the game you treat it as "I'm in this bad situation", not "Gordon is in this bad situation". Valve's goal is to keep Gordon as he is, almost "disembodied", so that the entity filling the space in the universe is actually the player. While adding something like legs doesn't seem like a huge deal, that is most likely the reason Valve might not do that. (Though I could be wrong). |
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#27 | |
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Banned
Join Date: Jan 2012
Reputation: 36
Posts: 543
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#28 |
![]() Join Date: Jun 2010
Reputation: 902
Posts: 2,054
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Yes, my point being a floating arms aren't grounded in the world.
Legs causes the character to really (and literally) have footing in the world, where you actually are simply in the characters shoes, and not your own. It's more design philosophy and psychoanalysis than the usual stuff I know, and I'm not saying Valve definitely wouldn't, I just know they look into stuff like that. |
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#29 | |
![]() Join Date: Dec 2011
Reputation: 14
Posts: 118
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He wears the HEV suit,it could be anyone inside it,I don't see why this would be bad. I mean anyone could wear that suit, it's not like it's part of gordon's body. |
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#30 |
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Banned
Join Date: Oct 2011
Reputation: 83
Posts: 376
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How about adding back the stuff that was cut from HL2 which are actually GOOD
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